2022-07-28 15:18:24 -05:00
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#include <iostream>
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#include <SFML\Graphics.hpp>
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#include <SFML\System.hpp>
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#include "GameState.h"
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GameState::GameState()
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{
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2022-07-29 16:27:18 -05:00
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sf::VideoMode tempVideoMode(1024, 725);
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gameVideoMode = tempVideoMode;
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sf::RenderWindow gameWindow(gameVideoMode, "SnakePlusPlus");
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2022-07-28 15:18:24 -05:00
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return;
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}
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GameState::GameState(int newHorizontal, int newVertical)
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{
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2022-07-29 16:27:18 -05:00
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sf::VideoMode tempVideoMode(newHorizontal, newVertical);
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gameVideoMode = tempVideoMode;
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sf::RenderWindow tempWindow(gameVideoMode, "SnakePlusPlus");
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2022-07-28 15:18:24 -05:00
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return;
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}
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