2022-07-28 15:18:24 -05:00
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#include <iostream>
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#include <SFML\Graphics.hpp>
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#include <SFML\System.hpp>
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#include "GameState.h"
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GameState::GameState()
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{
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videoSizeHorizontal = 1024;
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videoSizeVertical = 725;
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2022-07-29 15:53:59 -05:00
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// sf::Vector2u newVideoSize(videoSizeHorizontal, videoSizeVertical);
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// window.setSize(newVideoSize);
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// window.setTitle("SnakePlusPlus");
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2022-07-28 15:18:24 -05:00
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return;
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}
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GameState::GameState(int newHorizontal, int newVertical)
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{
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videoSizeHorizontal = newHorizontal;
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videoSizeVertical = newVertical;
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2022-07-29 15:53:59 -05:00
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// sf::Vector2u newVideoSize(videoSizeHorizontal, videoSizeVertical);
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// window.setSize(newVideoSize);
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// window.setTitle("SnakePlusPlus");
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2022-07-28 15:18:24 -05:00
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return;
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}
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