25 lines
638 B
C++
25 lines
638 B
C++
|
#include <iostream>
|
||
|
#include <SFML\Graphics.hpp>
|
||
|
#include <SFML\System.hpp>
|
||
|
#include "GameState.h"
|
||
|
|
||
|
GameState::GameState()
|
||
|
{
|
||
|
videoSizeHorizontal = 1024;
|
||
|
videoSizeVertical = 725;
|
||
|
sf::Vector2u newVideoSize(videoSizeHorizontal, videoSizeVertical);
|
||
|
window.setSize(newVideoSize);
|
||
|
window.setTitle("SnakePlusPlus");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
GameState::GameState(int newHorizontal, int newVertical)
|
||
|
{
|
||
|
videoSizeHorizontal = newHorizontal;
|
||
|
videoSizeVertical = newVertical;
|
||
|
sf::Vector2u newVideoSize(videoSizeHorizontal, videoSizeVertical);
|
||
|
window.setSize(newVideoSize);
|
||
|
window.setTitle("SnakePlusPlus");
|
||
|
return;
|
||
|
}
|