#include #include #include #include "GameState.h" GameState::GameState() { videoSizeHorizontal = 1024; videoSizeVertical = 725; // sf::Vector2u newVideoSize(videoSizeHorizontal, videoSizeVertical); // window.setSize(newVideoSize); // window.setTitle("SnakePlusPlus"); return; } GameState::GameState(int newHorizontal, int newVertical) { videoSizeHorizontal = newHorizontal; videoSizeVertical = newVertical; // sf::Vector2u newVideoSize(videoSizeHorizontal, videoSizeVertical); // window.setSize(newVideoSize); // window.setTitle("SnakePlusPlus"); return; }