generated from trianta/cpp-unity-template
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# ---> C++
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# Prerequisites
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*.d
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# Compiled Object files
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*.slo
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*.lo
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*.o
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*.obj
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# Precompiled Headers
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*.gch
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*.pch
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# Compiled Dynamic libraries
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*.so
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*.dylib
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*.dll
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# Fortran module files
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*.mod
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*.smod
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# Compiled Static libraries
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*.lai
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*.la
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*.a
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*.lib
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# Executables
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*.exe
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*.out
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*.app
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# CMake
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build
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cmake_minimum_required(VERSION 3.10)
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project(
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something
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LANGUAGES CXX)
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set(CMAKE_CXX_STANDARD 11 CACHE STRING "The C++ standard to use")
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
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add_subdirectory(src)
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if("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
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add_subdirectory(test)
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endif()
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MIT License
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Copyright (c) <year> <copyright holders>
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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# cpp-unity-template
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## Compiling the project
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Prerequisites
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- C++11
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In order to compile the project, simply run these two commands:
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cmake -B build -S .
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cmake --build build
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## Running the Project
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The program should now be compiled at build/bin/something
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Simply run the program using:
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build/bin/something
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## Testing the Project
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Prerequisites
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- [Unity (Throw the Switch)](https://github.com/ThrowTheSwitch/Unity) | [AUR](https://aur.archlinux.org/packages/unity-test)
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In order to compile the tests for the project, simply run these two commands:
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cmake -DCMAKE_BUILD_TYPE=Debug -B build -S .
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cmake --build build
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The program should now be compiled at build/bin/tests
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Simply run the tests using:
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build/bin/tests
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add_executable(something
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./main.cpp
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)
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target_include_directories(something PUBLIC ${CMAKE_CURRENT_LIST_DIR})
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#include <iostream>
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int main(void) {
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std::cout << "Hello world" << std::endl;
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return 0;
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}
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find_package(unity REQUIRED)
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include_directories(${CMAKE_SOURCE_DIR}/src)
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add_executable(testing
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test.cpp
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)
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set_target_properties(testing PROPERTIES LINKER_LANGUAGE CXX)
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target_link_libraries(testing unity)
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#include <unity/unity.h>
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#include <unity/unity_internals.h>
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void setUp() { ; }
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void tearDown() { ; }
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int Math(void) {
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return 2+2;
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}
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void test_Math(void) {
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TEST_ASSERT_EQUAL_INT(4, Math());
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}
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int main(void) {
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UNITY_BEGIN();
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RUN_TEST(test_Math);
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return UNITY_END();
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}
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