Mesa 3D graphics library
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  • C++ 18.1%
  • Python 2.7%
  • Rust 2.2%
  • Assembly 1.1%
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Jeremy Huddleston Sequoia 114ec04a60 glx: extract drawable lifecycle into a vtable
The drawable lifecycle entry points (glXCreate{Pbuffer,Pixmap,Window}, the matching Destroy
functions, glXSelectEvent/glXGetSelectedEvent, glXQueryDrawable, glXCreateGLXPixmap, and
glXDestroyGLXPixmap) each held the wire-protocol body inline in glx_pbuffer.c with GLX_USE_APPLEGL
build-time forks to apple_glx_* helpers, making the AppleGL vs Gallium choice a build-time rather
than a runtime choice.  Add a glx_drawable_vtable that glx_screen_init installs on every screen;
AppleGL reassigns the slot in applegl_create_screen.

Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/42551>
2026-07-05 20:01:25 +00:00
.ci-farms ci: lima farm maintenance 2026-07-02 10:41:05 +00:00
.ci-farms-disabled ci: lima farm maintenance 2026-07-02 10:41:05 +00:00
.github/workflows meson: remove unused osmesa option 2025-06-23 06:42:50 +00:00
.gitlab radv: introduce RADV_EXPERIMENTAL envvar for experimental features 2026-03-30 07:27:01 +00:00
.gitlab-ci ci: disable auto-retry on rustfmt job 2026-07-05 14:21:52 +02:00
.marge/hooks marge/pipeline_message: print details for any pipeline that hasn't succeeded 2026-02-13 14:44:30 +00:00
android amd/virtio: enable Android amdgpu-virtio build option 2026-06-08 08:29:43 +00:00
bin drm-shim.py: Add more panfrost models 2026-07-02 17:30:00 +00:00
build-support
docs docs/helpwanted: url-encode [] to avoid a pointless redirection 2026-07-05 14:21:52 +02:00
include teflon/tests: Use reference kernels 2026-07-02 13:49:13 +00:00
licenses licenses: add missing licenses 2025-01-08 20:37:51 +00:00
src glx: extract drawable lifecycle into a vtable 2026-07-05 20:01:25 +00:00
subprojects perfetto: v56.1 update 2026-06-17 16:39:52 +00:00
.clang-format meson: Restore .clang-format for ninja clang-format target 2026-02-02 13:30:55 +00:00
.clang-format-ignore ethosu: Switch to the weight encoder from Regor 2026-03-23 07:45:55 +00:00
.clang-format-include kk: Enable code formatting enforcement 2026-05-25 15:30:32 +00:00
.dir-locals.el
.editorconfig editorconfig: Set for glsl files 2025-11-14 19:31:17 +00:00
.git-blame-ignore-revs radv: Add re-format commit to .git-blame-ignore-revs 2025-11-12 07:55:36 +00:00
.gitattributes
.gitignore Revert "add VK CTS validation report for a0 interpolation fix" 2026-02-10 18:07:18 +00:00
.gitlab-ci.yml ci: allow controlling which hw test jobs to create at pipeline creation 2026-06-30 11:40:12 +00:00
.graphqlrc.yml
.mailmap .mailmap: Switch to anholt's current work address. 2026-07-01 05:09:17 +00:00
.mr-label-maker.yml drirc: move 00-$drv-defaults.conf to each driver's folder 2026-06-29 18:10:45 +00:00
.shellcheckrc ci: move shellcheck options to .shellcheckrc 2024-10-24 22:43:03 +00:00
clippy.toml meson: Bump the minimum rust version to 1.85.0 2026-05-30 01:20:10 +00:00
CODEOWNERS docs: fix references to moved crates 2026-06-26 23:30:46 +00:00
meson.build tool: Rename RTI to gamma 2026-07-03 21:57:48 +00:00
meson.options tool: Rename RTI to gamma 2026-07-03 21:57:48 +00:00
README.rst docs: Match README installation guide with meson.rst 2024-07-27 11:53:53 +00:00
rustfmt.toml mesa: Add rustfmt.toml 2024-11-18 22:29:14 +00:00
VERSION VERSION: bump to 26.2 2026-04-15 13:15:35 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.