TriantaTV
12a9b118a2
Added eating food being able to extend snake
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Added eating food being able to extend snake and food still moves
2022-07-27 15:07:28 -05:00
TriantaTV
9f90e6fb2f
Added boundaries for snake movement
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Snake is now limited to a hard-coded boundary. Boundary is planned to be changed to no longer be hard-coded.
2022-07-26 19:47:08 -05:00
TriantaTV
97085dd314
Fixed movement and color of snake
2022-07-26 19:24:46 -05:00
TriantaTV
a8eee1db4d
Changed movement to control the Player object
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Changed movement to control the Player object. Movement not currently working, actively being looked into.
2022-07-26 19:03:55 -05:00
TriantaTV
94abee7e61
Added ability to get snake head position
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Added ability to get snake head position and created a snake constructor with a position.
2022-07-26 16:56:26 -05:00
TriantaTV
c03b16f0e9
Laid groundwork for creating a snake body
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Laid groundwork for creating a snake body. Implementation should be added and working next push.
2022-07-25 16:12:11 -05:00
TriantaTV
3d8dcf23ac
Deque swapped to hold sf::RectangleShape
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Deque swapped to hold sf::RectangleShape and will allow for holding a deque for each snake body piece. Snake class can create functions to get necessary tests through deque.
2022-07-25 16:06:06 -05:00
TriantaTV
c7263dfc1f
SnakeNode is now depreciated due to swapping to a deque
2022-07-25 15:43:42 -05:00
TriantaTV
165e531205
Split into separate files and added planning
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Snake is now planned to use a deque for location of body. Split snake into separate file outside of main.
2022-07-25 15:40:45 -05:00
TriantaTV
8e4d53ea2a
Added snake food and food moves when touched
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Movement is not yet made to be randomly positioned.
2022-06-10 14:40:12 -05:00
TriantaTV
ca7f6db077
Created snake head
2022-05-06 01:26:17 -05:00
27db32f692
Added folder structure and default main layout
2022-05-06 00:40:36 -05:00