#include #include #include #include "GameState.h" GameState::GameState() { videoSizeHorizontal = 1024; videoSizeVertical = 725; sf::Vector2u newVideoSize(videoSizeHorizontal, videoSizeVertical); window.setSize(newVideoSize); window.setTitle("SnakePlusPlus"); return; } GameState::GameState(int newHorizontal, int newVertical) { videoSizeHorizontal = newHorizontal; videoSizeVertical = newVertical; sf::Vector2u newVideoSize(videoSizeHorizontal, videoSizeVertical); window.setSize(newVideoSize); window.setTitle("SnakePlusPlus"); return; }