Moved render window into GameState

This commit is contained in:
TriantaTV
2022-07-29 16:27:18 -05:00
parent 19b91b78d2
commit f64577d2cd
3 changed files with 21 additions and 32 deletions
+6 -10
View File
@@ -5,20 +5,16 @@
GameState::GameState()
{
videoSizeHorizontal = 1024;
videoSizeVertical = 725;
// sf::Vector2u newVideoSize(videoSizeHorizontal, videoSizeVertical);
// window.setSize(newVideoSize);
// window.setTitle("SnakePlusPlus");
sf::VideoMode tempVideoMode(1024, 725);
gameVideoMode = tempVideoMode;
sf::RenderWindow gameWindow(gameVideoMode, "SnakePlusPlus");
return;
}
GameState::GameState(int newHorizontal, int newVertical)
{
videoSizeHorizontal = newHorizontal;
videoSizeVertical = newVertical;
// sf::Vector2u newVideoSize(videoSizeHorizontal, videoSizeVertical);
// window.setSize(newVideoSize);
// window.setTitle("SnakePlusPlus");
sf::VideoMode tempVideoMode(newHorizontal, newVertical);
gameVideoMode = tempVideoMode;
sf::RenderWindow tempWindow(gameVideoMode, "SnakePlusPlus");
return;
}