Added GameState and cleaned up unused code
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#include <iostream>
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#include <SFML\Graphics.hpp>
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#include <SFML\System.hpp>
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#include "GameState.h"
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GameState::GameState()
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{
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videoSizeHorizontal = 1024;
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videoSizeVertical = 725;
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sf::Vector2u newVideoSize(videoSizeHorizontal, videoSizeVertical);
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window.setSize(newVideoSize);
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window.setTitle("SnakePlusPlus");
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return;
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}
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GameState::GameState(int newHorizontal, int newVertical)
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{
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videoSizeHorizontal = newHorizontal;
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videoSizeVertical = newVertical;
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sf::Vector2u newVideoSize(videoSizeHorizontal, videoSizeVertical);
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window.setSize(newVideoSize);
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window.setTitle("SnakePlusPlus");
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return;
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}
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