Added GameState and cleaned up unused code

This commit is contained in:
TriantaTV
2022-07-28 15:18:24 -05:00
parent e812588200
commit 1a90a4601a
5 changed files with 41 additions and 17 deletions
+24
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#include <iostream>
#include <SFML\Graphics.hpp>
#include <SFML\System.hpp>
#include "GameState.h"
GameState::GameState()
{
videoSizeHorizontal = 1024;
videoSizeVertical = 725;
sf::Vector2u newVideoSize(videoSizeHorizontal, videoSizeVertical);
window.setSize(newVideoSize);
window.setTitle("SnakePlusPlus");
return;
}
GameState::GameState(int newHorizontal, int newVertical)
{
videoSizeHorizontal = newHorizontal;
videoSizeVertical = newVertical;
sf::Vector2u newVideoSize(videoSizeHorizontal, videoSizeVertical);
window.setSize(newVideoSize);
window.setTitle("SnakePlusPlus");
return;
}