Updated window rules and waybar theme

This commit is contained in:
2024-02-27 11:32:33 -06:00
parent ab7aafc9c8
commit 707ab939dc
5 changed files with 73 additions and 8 deletions
+1 -3
View File
@@ -40,9 +40,7 @@ gestures {
}
# Window rules
windowrule = float, ^(SnakePlusPlus)$
windowrule = center, ^(SnakePlusPlus)$
windowrulev2 = opacity 1.0 override, class:(steam_app.*)$
source = ~/.config/hypr/windowrules.conf
# General binds
$mainMod = SUPER
+4 -4
View File
@@ -24,13 +24,13 @@ layerrule = blur,waybar
source = ~/.config/hypr/frappe.conf
general {
gaps_in = 3
gaps_out = 8
gaps_in = 15
gaps_out = 40, 160, 40, 160
border_size = 3
col.active_border = rgba(ca9ee6ff) rgba(f2d5cfff) 45deg
col.inactive_border = rgba(b4befecc) rgba(6c7086cc) 45deg
layout = dwindle
resize_on_border = true
resize_on_border = false
}
group {
@@ -41,7 +41,7 @@ group {
}
decoration {
rounding = 10
rounding = 0
drop_shadow = false
dim_special = 0.3
#active_opacity = 1.0
+35
View File
@@ -0,0 +1,35 @@
# █░█░█ █ █▄░█ █▀▄ █▀█ █░█░█   █▀█ █░█ █░░ █▀▀ █▀
# ▀▄▀▄▀ █ █░▀█ █▄▀ █▄█ ▀▄▀▄▀   █▀▄ █▄█ █▄▄ ██▄ ▄█
# Main
windowrulev2 = opacity 0.80 0.80,class:^(.*)$
windowrulev2 = opacity 0.80 0.70,class:^(pavucontrol)$
windowrulev2 = opacity 0.80 0.70,class:^(org.kde.polkit-kde-authentication-agent-1)$
windowrulev2 = float, class:^(qt5ct)$
windowrulev2 = float, class:^(nwg-look)$
windowrulev2 = float, class:^(pavucontrol)$
windowrulev2 = float, class:^(org.kde.polkit-kde-authentication-agent-1)$
windowrulev2 = float, class:^(steam)$
# Development
windowrulev2 = float, class:^(Unity)$
windowrulev2 = float, title:^(SnakePlusPlus)$
windowrulev2 = center, title:^(SnakePlusPlus)$
windowrulev2 = opacity 0.6, title:^(SnakePlusPlus)$
windowrulev2 = float, title:^(TetrisPlusPlus)$
windowrulev2 = center, title:^(TetrisPlusPlus)$
# Games
windowrulev2 = opacity 1.00 override 1.00 override, class:^(Minecraft.*)$
windowrulev2 = pseudo, class:^(Minecraft.*)$
windowrulev2 = size 2646 1108, class:^(Minecraft.*)$
windowrulev2 = opacity 1.00 override 1.00 override, class:^(steam_app_.*)$
windowrulev2 = pseudo, class:^(steam_app_.*)$
windowrulev2 = size 2646 1108, class:^(steam_app_.*)$
windowrulev2 = opacity 1.00 override 1.00 override, class:^(steam_proton)$
windowrulev2 = pseudo, class:^(steam_proton)$
windowrulev2 = size 2646 1108, class:^(steam_proton)$