Updated window rules and waybar theme
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+1
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@@ -40,9 +40,7 @@ gestures {
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}
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# Window rules
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windowrule = float, ^(SnakePlusPlus)$
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windowrule = center, ^(SnakePlusPlus)$
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windowrulev2 = opacity 1.0 override, class:(steam_app.*)$
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source = ~/.config/hypr/windowrules.conf
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# General binds
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$mainMod = SUPER
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@@ -24,13 +24,13 @@ layerrule = blur,waybar
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source = ~/.config/hypr/frappe.conf
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general {
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gaps_in = 3
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gaps_out = 8
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gaps_in = 15
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gaps_out = 40, 160, 40, 160
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border_size = 3
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col.active_border = rgba(ca9ee6ff) rgba(f2d5cfff) 45deg
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col.inactive_border = rgba(b4befecc) rgba(6c7086cc) 45deg
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layout = dwindle
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resize_on_border = true
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resize_on_border = false
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}
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group {
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@@ -41,7 +41,7 @@ group {
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}
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decoration {
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rounding = 10
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rounding = 0
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drop_shadow = false
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dim_special = 0.3
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#active_opacity = 1.0
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@@ -0,0 +1,35 @@
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# █░█░█ █ █▄░█ █▀▄ █▀█ █░█░█ █▀█ █░█ █░░ █▀▀ █▀
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# ▀▄▀▄▀ █ █░▀█ █▄▀ █▄█ ▀▄▀▄▀ █▀▄ █▄█ █▄▄ ██▄ ▄█
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# Main
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windowrulev2 = opacity 0.80 0.80,class:^(.*)$
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windowrulev2 = opacity 0.80 0.70,class:^(pavucontrol)$
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windowrulev2 = opacity 0.80 0.70,class:^(org.kde.polkit-kde-authentication-agent-1)$
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windowrulev2 = float, class:^(qt5ct)$
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windowrulev2 = float, class:^(nwg-look)$
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windowrulev2 = float, class:^(pavucontrol)$
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windowrulev2 = float, class:^(org.kde.polkit-kde-authentication-agent-1)$
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windowrulev2 = float, class:^(steam)$
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# Development
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windowrulev2 = float, class:^(Unity)$
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windowrulev2 = float, title:^(SnakePlusPlus)$
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windowrulev2 = center, title:^(SnakePlusPlus)$
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windowrulev2 = opacity 0.6, title:^(SnakePlusPlus)$
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windowrulev2 = float, title:^(TetrisPlusPlus)$
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windowrulev2 = center, title:^(TetrisPlusPlus)$
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# Games
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windowrulev2 = opacity 1.00 override 1.00 override, class:^(Minecraft.*)$
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windowrulev2 = pseudo, class:^(Minecraft.*)$
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windowrulev2 = size 2646 1108, class:^(Minecraft.*)$
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windowrulev2 = opacity 1.00 override 1.00 override, class:^(steam_app_.*)$
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windowrulev2 = pseudo, class:^(steam_app_.*)$
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windowrulev2 = size 2646 1108, class:^(steam_app_.*)$
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windowrulev2 = opacity 1.00 override 1.00 override, class:^(steam_proton)$
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windowrulev2 = pseudo, class:^(steam_proton)$
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windowrulev2 = size 2646 1108, class:^(steam_proton)$
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