00: cleanup config
This commit is contained in:
+77
-121
@@ -4,42 +4,36 @@ source = ~/.config/hypr/colorscheme.conf
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# monitors
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# Main
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monitorv2 {
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output = DP-1
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output = DP-3
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disabled = no
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# 3440x1440@160
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# mode = 3440x1440@160
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# 3440x1440@155
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# mode = modeline 1177.50 3440 3744 4128 4816 1440 1443 1453 1578 -hsync +vsync
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# 3440x1440@120
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mode = modeline 889.75 3440 3736 4120 4800 1440 1443 1453 1545 -hsync +vsync
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# position = 0x0 # single
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mode = 3440x1440@144
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position = 1920x0 # dual
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vrr = true
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bitdepth = 10
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cm = auto
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#sdr_min_luminance = 0.005
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#sdr_max_luminance = 250 #
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#supports_wide_color = true
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#supports_hdr = true
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#sdrbrightness = 1.1
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#sdrsaturation = 1.1
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bitdepth = 8
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cm = srgb
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sdr_min_luminance = 0.005
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sdr_max_luminance = 400 #
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supports_wide_color = true
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supports_hdr = true
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sdrbrightness = 1.1
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sdrsaturation = 1.1
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}
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# Side
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monitorv2 {
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output = HDMI-A-4
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output = HDMI-A-1
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disabled = no
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mode = 3840x2160@60 # alt: disabled
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transform = 0
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scale = 2
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position = 0x0
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vrr = true
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vrr = false
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bitdepth = 10
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cm = auto
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#sdr_min_luminance = 0.005
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#sdr_max_luminance = 150 #
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#sdrbrightness = 1.0
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#sdrsaturation = 1.0
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cm = srgb
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sdr_min_luminance = 0.005
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sdr_max_luminance = 150 #
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sdrbrightness = 1.0
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sdrsaturation = 1.0
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}
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# < End Section >
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@@ -53,8 +47,8 @@ env = XDG_CURRENT_DESKTOP,Hyprland
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env = XDG_SESSION_TYPE,wayland
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env = XDG_SESSION_DESKTOP,Hyprland
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env = MOZ_ENABLE_WAYLAND,1
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env = HYPRCURSOR_THEME, rose-pine-hyprcursor
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env = HYPRCURSOR_SIZE, 24
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env = HYPRCURSOR_THEME, volantes
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env = HYPRCURSOR_SIZE, 30
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env = QT_AUTO_SCREEN_SCALE_FACTOR,1
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env = QT_QPA_PLATFORM,wayland;xcb
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env = QT_WAYLAND_DISABLE_WINDOWDECORATION,1
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@@ -79,7 +73,7 @@ exec-once = /usr/lib/polkit-kde-authentication-agent-1 # authentication dialogue
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exec-once = gsettings set org.gnome.desktop.interface gtk-theme 'Catppuccin-Mocha'
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exec-once = gsettings set org.gnome.desktop.interface color-scheme 'prefer-dark'
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exec-once = sleep 1 && hyprpm reload
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#exec-once = wayvnc --output=DP-1 0.0.0.0
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#exec-once = wayvnc --output=DP-3 0.0.0.0
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# xrandr settings
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exec-once = ~/.config/hypr/scripts/xrandr.sh
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@@ -118,17 +112,17 @@ exec-once = hyprlock
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# workspace rules
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# smart gaps
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workspace = w[tv1], gapsout:0 650 0 650, gapsin:0
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workspace = w[tv1]5, gapsout:0 0 0 0, gapsin:0
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workspace = w[tv1], gapsout:25 725 25 725, gapsin:0
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workspace = w[tv1] r[4-5], gapsout:0 0 0 0, gapsin:0
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# gaps numbers (top, right, bottom, left)
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# Workspaces swapped for ease of use
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workspace = 1, monitor:DP-1, persistent:true, default:true
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workspace = 2, monitor:DP-1, persistent:true
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workspace = 3, monitor:DP-1, persistent:true
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workspace = 4, monitor:DP-1, persistent:true
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workspace = 5, monitor:HDMI-A-4, persistent:true, gapsout:0
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workspace = 6, monitor:DP-1, persistent:true
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workspace = 1, monitor:DP-3, persistent:true, default:true
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workspace = 2, monitor:DP-3, persistent:true
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workspace = 3, monitor:DP-3, persistent:true
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workspace = 4, monitor:DP-3, persistent:true
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workspace = 5, monitor:HDMI-A-1, persistent:true, gapsout:0
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workspace = 6, monitor:DP-3, persistent:true
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# < End Section >
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@@ -142,34 +136,35 @@ general {
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gaps_in = 5
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gaps_out = 20
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border_size = 3
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col.active_border = rgb(CCB8C8)
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col.inactive_border = rgb(CCB8C8)
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#col.active_border = rgb($yellow)
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col.active_border = rgb($fg)
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col.inactive_border = rgb($bg)
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layout = dwindle
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resize_on_border = false
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allow_tearing = false
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}
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decoration {
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rounding = 0
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rounding = 10
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rounding_power = 2
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shadow {
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enabled = false
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range = 4
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render_power = 3
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color = rgba(1a1a1aee)
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enabled = true
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range = 32
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render_power = 2
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color = rgba(00000050)
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}
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dim_special = 0.3
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fullscreen_opacity = 1.0
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blur {
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enabled = false
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enabled = true
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special = true
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size = 3
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passes = 1
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passes = 4
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new_optimizations = true
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ignore_opacity = true
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xray = false
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xray = true
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vibrancy = 0.1696
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}
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}
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@@ -237,7 +232,7 @@ cursor {
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inactive_timeout = 5
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no_warps = false
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persistent_warps = true
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default_monitor = DP-1
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default_monitor = DP-3
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warp_on_change_workspace = false
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}
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@@ -248,10 +243,14 @@ debug {
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}
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render {
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new_render_scheduling = false
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new_render_scheduling = true
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direct_scanout = true
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cm_fs_passthrough = 2
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cm_enabled = true
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cm_sdr_eotf = 2
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cm_auto_hdr = 2
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send_content_type = true
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non_shader_cm = 3
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}
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# < End Section >
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@@ -284,20 +283,7 @@ dwindle {
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# < Start Section >
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# plugins
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plugin {
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hyprbars {
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enable = true
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bar_height = 25
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bar_color = rgb(05027D)
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bar_text_align = left
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bar_part_of_window = true
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bar_precedence_over_border = true
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hyprbars-button = rgb(CCB8C8), 18, X, hyprctl dispatch killactive
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hyprbars-button = rgb(CCB8C8), 18, , hyprctl dispatch fullscreen 1
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hyprbars-button = rgb(CCB8C8), 18, ,
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bar_padding = 15
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}
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}
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# < End Section >
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@@ -309,9 +295,9 @@ plugin {
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windowrule {
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name = globals
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match:class = ^(.*)$
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suppress_event = maximize
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suppress_event = maximize fullscreen
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render_unfocused = true
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opacity = 1.00 1.00
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opacity = 0.75 0.75
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pseudo = false
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}
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@@ -319,7 +305,7 @@ windowrule = match:class ^(qt5ct)$, float true
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windowrule = match:class ^(nwg-look)$, float true
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windowrule = match:class ^(pavucontrol)$, float true
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windowrule = match:class ^(org.kde.polkit-kde-authentication-agent-1)$, float true
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windowrule = match:workspace 4, float true
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windowrule = match:class ^(org.speedcrunch.speedcrunch)$, float true
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# main
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windowrule = match:class ^(discord)$, workspace 1 silent
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@@ -329,68 +315,38 @@ windowrule = match:class ^(Dopamine)$, workspace 1 silent
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windowrule = match:class ^(spotify)$, workspace 1 silent
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windowrule = match:class ^(Alacritty)$, workspace 2 silent
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windowrule = match:class ^(Alacritty)$, tile true
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windowrule = match:class ^(floorp)$, workspace 2 silent
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windowrule = match:class ^(floorp)$, workspace 3 silent
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windowrule = match:class ^(floorp)$, tile true
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windowrule = match:class ^(steam)$, workspace 4 silent
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windowrule = match:class ^(org.prismlauncher.PrismLauncher)$, workspace 4 silent
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windowrule = match:class ^(Minecraft.*)$, workspace 4 silent
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windowrule = match:class ^(steam_app_.*)$, workspace 4 silent
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windowrule = match:class ^(steam_proton)$, workspace 4 silent
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windowrule = match:class ^(cstrike_linux64)$, workspace 4 silent
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windowrule = match:class ^(dota2)$, workspace 4 silent
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windowrule = match:class ^(gamescope)$, workspace 4 silent
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windowrule = match:class ^(steam)$, workspace 6 silent
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# development
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windowrule = match:class ^(VirtualBox.*)$, float true
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windowrule = match:title ^(SnakePlusPlus)$, float true
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windowrule = match:title ^(SnakePlusPlus)$, center true
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windowrule = match:title ^(SnakePlusPlus)$, opacity 0.4
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windowrule = match:title ^(TetrisPlusPlus)$, center true
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windowrule = match:class ^(aquamarine)$, workspace 2 silent
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windowrule = match:class ^(aquamarine)$, fullscreen true
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# games
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# 16:9 windowed - 1920 1080
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# 21:9 windowed - 2580 1080
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# 32:9 windowed - 3200 900
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# theoretical mix - 3200 1100
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# alternative - 2660 1140
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# world of warcraft classic
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windowrule = match:class ^(wowclassic.exe)$, opacity 1.00 override 1.00 override
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windowrule = match:class ^(wowclassic.exe)$, workspace 4 silent
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# world of warcraft
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windowrule = match:title ^(World of Warcraft)$, opacity 1.00 override 1.00 override
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windowrule = match:title ^(World of Warcraft)$, workspace 4 silent
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# Runescape
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# tag games
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windowrule = match:xdg_tag proton-game, tag +game
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windowrule = match:title ^(Warframe)$, tag +game
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windowrule = match:class ^(org.prismlauncher.PrismLauncher)$, tag +game
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windowrule = match:class ^(Minecraft.*)$, tag +game
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windowrule = match:class ^(steam_app_.*)$, tag +game
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windowrule = match:class ^(steam_proton)$, tag +game
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windowrule = match:class ^(cstrike_linux64)$, tag +game
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windowrule = match:class ^(dota2)$, tag +game
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windowrule = match:class ^(gamescope)$, tag +game
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windowrule = match:class ^(wowclassic.exe)$, tag +game
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windowrule = match:title ^(World of Warcraft)$, tag +game
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windowrule = match:class ^(RuneScape)$, tag +game
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windowrule = match:class ^(bolt.*)$, tag +game
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windowrule = match:class ^(Minecraft.*)$, tag +game
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windowrule = match:class ^(net-runelite-client-RuneLite)$, tag +game
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# Runelite opacity likes to skip after login
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windowrule = match:class ^(net-runelite-client-RuneLite)$, opacity 1.00 override 1.00 override
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#windowrule = match:class ^(net-runelite-client-RuneLite)$, fullscreen true
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#windowrule = match:class ^(net-runelite-client-RuneLite)$, workspace 5 silent
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windowrule = match:class ^(RuneScape)$, opacity 1.00 override 1.00 override
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#windowrule = match:class ^(bolt.*)$, workspace 5 silent
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windowrule = match:class ^(bolt.*)$, tile true
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# minecraft
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windowrule = match:class ^(Minecraft.*)$, opacity 1.00 override 1.00 override
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windowrule = match:class ^(Minecraft.*)$, workspace 4 silent
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windowrule = match:class ^(Minecraft.*)$, float true
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#windowrule = match:class ^(Minecraft.*)$, size 3200 1100
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# native
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windowrule = match:class ^(steam_app_.*)$, opacity 1.00 override 1.00 override
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windowrule = match:class ^(steam_app_.*)$, float true
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# proton
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windowrule = match:class ^(steam_proton)$, opacity 1.00 override 1.00 override
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windowrule = match:class ^(steam_proton)$, float true
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# hl2 (css, etc)
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windowrule = match:class ^(cstrike_linux64)$, opacity 1.00 override 1.00 override
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# dota 2
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windowrule = match:class ^(dota2)$, opacity 1.00 override 1.00 override
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# gamescope
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windowrule = match:class ^(gamescope)$, opacity 1.00 override 1.00 override
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windowrule = match:class ^(gamescope)$, float true
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#windowrule = match:class ^(gamescope)$, size 3200 1100
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# steamtinkerlaunch
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windowrule = match:class ^(yad)$, float true
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windowrule = match:class ^(yad)$, size 1920 1080
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windowrule {
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name = games
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match:tag = game
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workspace = 4 silent
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opacity = 1.00 override 1.00 override
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float = true
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no_initial_focus = true
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suppress_event = maximize
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}
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# layer rules
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layerrule = match:namespace waybar, blur true
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