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c490c692aa
...
2c8194b6a5
2
.gitignore
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2
.gitignore
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@ -72,5 +72,3 @@ crashlytics-build.properties
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/[Aa]ssets/[Ss]treamingAssets/aa.meta
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/[Aa]ssets/[Ss]treamingAssets/aa.meta
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/[Aa]ssets/[Ss]treamingAssets/aa/*
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@ -1,26 +0,0 @@
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using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
public class Apple : MonoBehaviour
|
|
||||||
{
|
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||||||
[Header("Set in Inspector")]
|
|
||||||
public static float bottomY = -20f;
|
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// Start is called before the first frame update
|
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void Start()
|
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||||||
{
|
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||||||
|
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||||||
}
|
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|
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// Update is called once per frame
|
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||||||
void Update()
|
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||||||
{
|
|
||||||
if (transform.position.y < bottomY) {
|
|
||||||
Destroy(this.gameObject);
|
|
||||||
// Get a reference to the ApplePicker component of Main Camera
|
|
||||||
ApplePicker apScript = Camera.main.GetComponent<ApplePicker>();
|
|
||||||
// Call the public AppleDestroyed() method of apScript
|
|
||||||
apScript.AppleDestroyed();
|
|
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}
|
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}
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}
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@ -1,11 +0,0 @@
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@ -1,63 +0,0 @@
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|||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.UI;
|
|
||||||
using UnityEngine.SceneManagement;
|
|
||||||
|
|
||||||
public class ApplePicker : MonoBehaviour
|
|
||||||
{
|
|
||||||
[Header("Set in Inspector")]
|
|
||||||
public GameObject basketPrefab;
|
|
||||||
public int numBaskets = 3;
|
|
||||||
public float basketBottomY = -14f;
|
|
||||||
public float basketSpacingY = 2f;
|
|
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public List<GameObject> basketList;
|
|
||||||
|
|
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public Text roundGT;
|
|
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|
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// Start is called before the first frame update
|
|
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void Start()
|
|
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{
|
|
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basketList = new List<GameObject>();
|
|
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for (int i = 0; i < numBaskets; i++) {
|
|
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GameObject tBasketGO = Instantiate<GameObject>(basketPrefab);
|
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Vector3 pos = Vector3.zero;
|
|
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pos.y = basketBottomY + (basketSpacingY * i);
|
|
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tBasketGO.transform.position = pos;
|
|
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basketList.Add(tBasketGO);
|
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||||||
}
|
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||||||
|
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||||||
GameObject roundGO = GameObject.Find("RoundCounter");
|
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||||||
roundGT = roundGO.GetComponent<Text>();
|
|
||||||
roundGT.text = "Round 1";
|
|
||||||
}
|
|
||||||
|
|
||||||
public void AppleDestroyed() {
|
|
||||||
// Destroy all of the falling apples
|
|
||||||
GameObject[] tAppleArray = GameObject.FindGameObjectsWithTag("Apple");
|
|
||||||
foreach (GameObject tGO in tAppleArray) {
|
|
||||||
Destroy(tGO);
|
|
||||||
}
|
|
||||||
// Destroy one of the baskets
|
|
||||||
// Get the index of the last Basket in basketList
|
|
||||||
int basketIndex = basketList.Count-1;
|
|
||||||
// Get a reference to that Basket GameObject
|
|
||||||
GameObject tBasketGO = basketList[basketIndex];
|
|
||||||
// Remove the Basket from the list and destroy the GameObject
|
|
||||||
basketList.RemoveAt(basketIndex);
|
|
||||||
Destroy(tBasketGO);
|
|
||||||
roundGT.text = "Round ";
|
|
||||||
roundGT.text += numBaskets - basketList.Count + 1;
|
|
||||||
// If there are no Baskets left, restart the game
|
|
||||||
if (basketList.Count == 0) {
|
|
||||||
roundGT.text = "Game Over";
|
|
||||||
SceneManager.LoadScene("_Scene_0");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Update is called once per frame
|
|
||||||
void Update()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,12 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: fd8e7d68c03498908bbdec32bd6e4497
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences:
|
|
||||||
- basketPrefab: {fileID: 5900264663031569433, guid: 7d297b7104ffaa61aa6abd9e6a593169, type: 3}
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -1,53 +0,0 @@
|
|||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
public class AppleTree : MonoBehaviour
|
|
||||||
{
|
|
||||||
[Header("Set in Inspector")]
|
|
||||||
// Prefab for instantiating apples
|
|
||||||
public GameObject applePrefab;
|
|
||||||
// Speed at which the AppleTree moves
|
|
||||||
public float speed = 1f;
|
|
||||||
// Distance where AppleTree turns around
|
|
||||||
public float leftAndRightEdge = 10f;
|
|
||||||
// Chance that the AppleTree will change directions
|
|
||||||
public float chanceToChangeDirections = 0.1f;
|
|
||||||
// Rate at which Apples will be instantiated
|
|
||||||
public float secondsBetweenAppleDrops = 1f;
|
|
||||||
// Start is called before the first frame update
|
|
||||||
void Start()
|
|
||||||
{
|
|
||||||
// Dropping apples every second
|
|
||||||
Invoke("DropApple", 2f);
|
|
||||||
}
|
|
||||||
|
|
||||||
void DropApple() {
|
|
||||||
GameObject apple = Instantiate<GameObject>(applePrefab);
|
|
||||||
apple.transform.position = transform.position;
|
|
||||||
Invoke("DropApple", secondsBetweenAppleDrops);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Update is called once per frame
|
|
||||||
void Update()
|
|
||||||
{
|
|
||||||
// Basic Movement
|
|
||||||
Vector3 pos = transform.position;
|
|
||||||
pos.x += speed * Time.deltaTime;
|
|
||||||
transform.position = pos;
|
|
||||||
// Changing Direction
|
|
||||||
if (pos.x < -leftAndRightEdge) {
|
|
||||||
speed = Mathf.Abs(speed);
|
|
||||||
} else if (pos.x > leftAndRightEdge) {
|
|
||||||
speed = -Mathf.Abs(speed);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Update exactly 50 times per second
|
|
||||||
void FixedUpdate()
|
|
||||||
{
|
|
||||||
if (Random.value < chanceToChangeDirections) {
|
|
||||||
speed *= -1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: d78fc739164ede72fa99b385bff2f749
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -1,53 +0,0 @@
|
|||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.UI;
|
|
||||||
|
|
||||||
public class Basket : MonoBehaviour
|
|
||||||
{
|
|
||||||
[Header("Set Dynamically")]
|
|
||||||
public Text scoreGT;
|
|
||||||
// Start is called before the first frame update
|
|
||||||
void Start()
|
|
||||||
{
|
|
||||||
// Find a reference to the ScoreCounter GameObject
|
|
||||||
GameObject scoreGO = GameObject.Find("ScoreCounter");
|
|
||||||
// Get the Text Component of that GameObject
|
|
||||||
scoreGT = scoreGO.GetComponent<Text>();
|
|
||||||
// Set the starting number of points to 0
|
|
||||||
scoreGT.text = "0";
|
|
||||||
}
|
|
||||||
|
|
||||||
// Update is called once per frame
|
|
||||||
void Update()
|
|
||||||
{
|
|
||||||
// Get the current screen position of the mouse from Input
|
|
||||||
Vector3 mousePos2D = Input.mousePosition;
|
|
||||||
// The Camera's z position sets how far to push the mouse into 3D
|
|
||||||
mousePos2D.z = -Camera.main.transform.position.z;
|
|
||||||
// Convert the point from 2D screen space into 3D game world space
|
|
||||||
Vector3 mousePos3D = Camera.main.ScreenToWorldPoint(mousePos2D);
|
|
||||||
// Move the x position of this Basket to the x position of the Mouse
|
|
||||||
Vector3 pos = this.transform.position;
|
|
||||||
pos.x = mousePos3D.x;
|
|
||||||
this.transform.position = pos;
|
|
||||||
}
|
|
||||||
|
|
||||||
void OnCollisionEnter(Collision coll) {
|
|
||||||
// Find out what hit this basket
|
|
||||||
GameObject collidedWith = coll.gameObject;
|
|
||||||
if (collidedWith.tag == "Apple") {
|
|
||||||
Destroy(collidedWith);
|
|
||||||
// Parse the text of the scoreGT into an int
|
|
||||||
int score = int.Parse(scoreGT.text);
|
|
||||||
// Add points for catching the apple
|
|
||||||
score += 100;
|
|
||||||
// Convert the score back to a string and display it
|
|
||||||
scoreGT.text = score.ToString();
|
|
||||||
// Track the high score
|
|
||||||
if (score > HighScore.score) {
|
|
||||||
HighScore.score = score;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
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||||||
guid: 13b9927c3bf2b7d329a777e6a35c246a
|
|
||||||
MonoImporter:
|
|
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externalObjects: {}
|
|
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serializedVersion: 2
|
|
||||||
defaultReferences: []
|
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||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
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userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -1,35 +0,0 @@
|
|||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.UI;
|
|
||||||
|
|
||||||
public class HighScore : MonoBehaviour
|
|
||||||
{
|
|
||||||
static public int score = 1000;
|
|
||||||
|
|
||||||
// Start is called before the first frame update
|
|
||||||
void Start()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
void Awake() {
|
|
||||||
// If the PlayerPrefs HighScore already exists, read it
|
|
||||||
if (PlayerPrefs.HasKey("HighScore")) {
|
|
||||||
score = PlayerPrefs.GetInt("HighScore");
|
|
||||||
}
|
|
||||||
// Assign the high score to HighScore
|
|
||||||
PlayerPrefs.SetInt("HighScore", score);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Update is called once per frame
|
|
||||||
void Update()
|
|
||||||
{
|
|
||||||
Text gt = this.GetComponent<Text>();
|
|
||||||
gt.text = "High Score: " + score;
|
|
||||||
// Update the PlayerPrefs HighScore if necessary
|
|
||||||
if (score > PlayerPrefs.GetInt("HighScore")) {
|
|
||||||
PlayerPrefs.SetInt("HighScore", score);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
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||||||
guid: d6e8f266c1c0b32969649d60c1b40eee
|
|
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MonoImporter:
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externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
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executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
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|
||||||
assetBundleVariant:
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|
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|||||||
fileFormatVersion: 2
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||||||
guid: f54d1bd14bd3ca042bd867b519fee8cc
|
|
||||||
folderAsset: yes
|
|
||||||
DefaultImporter:
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|
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externalObjects: {}
|
|
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userData:
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|
||||||
assetBundleName:
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|
||||||
assetBundleVariant:
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|
@ -1,45 +0,0 @@
|
|||||||
{
|
|
||||||
"dependencies": {
|
|
||||||
"com.unity.collab-proxy": "2.2.0",
|
|
||||||
"com.unity.feature.development": "1.0.1",
|
|
||||||
"com.unity.ide.rider": "3.0.26",
|
|
||||||
"com.unity.ide.visualstudio": "2.0.22",
|
|
||||||
"com.unity.ide.vscode": "1.2.5",
|
|
||||||
"com.unity.test-framework": "1.1.33",
|
|
||||||
"com.unity.timeline": "1.6.5",
|
|
||||||
"com.unity.toolchain.linux-x86_64": "2.0.6",
|
|
||||||
"com.unity.ugui": "1.0.0",
|
|
||||||
"com.unity.visualscripting": "1.9.1",
|
|
||||||
"com.unity.modules.ai": "1.0.0",
|
|
||||||
"com.unity.modules.androidjni": "1.0.0",
|
|
||||||
"com.unity.modules.animation": "1.0.0",
|
|
||||||
"com.unity.modules.assetbundle": "1.0.0",
|
|
||||||
"com.unity.modules.audio": "1.0.0",
|
|
||||||
"com.unity.modules.cloth": "1.0.0",
|
|
||||||
"com.unity.modules.director": "1.0.0",
|
|
||||||
"com.unity.modules.imageconversion": "1.0.0",
|
|
||||||
"com.unity.modules.imgui": "1.0.0",
|
|
||||||
"com.unity.modules.jsonserialize": "1.0.0",
|
|
||||||
"com.unity.modules.particlesystem": "1.0.0",
|
|
||||||
"com.unity.modules.physics": "1.0.0",
|
|
||||||
"com.unity.modules.physics2d": "1.0.0",
|
|
||||||
"com.unity.modules.screencapture": "1.0.0",
|
|
||||||
"com.unity.modules.terrain": "1.0.0",
|
|
||||||
"com.unity.modules.terrainphysics": "1.0.0",
|
|
||||||
"com.unity.modules.tilemap": "1.0.0",
|
|
||||||
"com.unity.modules.ui": "1.0.0",
|
|
||||||
"com.unity.modules.uielements": "1.0.0",
|
|
||||||
"com.unity.modules.umbra": "1.0.0",
|
|
||||||
"com.unity.modules.unityanalytics": "1.0.0",
|
|
||||||
"com.unity.modules.unitywebrequest": "1.0.0",
|
|
||||||
"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
|
|
||||||
"com.unity.modules.unitywebrequestaudio": "1.0.0",
|
|
||||||
"com.unity.modules.unitywebrequesttexture": "1.0.0",
|
|
||||||
"com.unity.modules.unitywebrequestwww": "1.0.0",
|
|
||||||
"com.unity.modules.vehicles": "1.0.0",
|
|
||||||
"com.unity.modules.video": "1.0.0",
|
|
||||||
"com.unity.modules.vr": "1.0.0",
|
|
||||||
"com.unity.modules.wind": "1.0.0",
|
|
||||||
"com.unity.modules.xr": "1.0.0"
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,410 +0,0 @@
|
|||||||
{
|
|
||||||
"dependencies": {
|
|
||||||
"com.unity.collab-proxy": {
|
|
||||||
"version": "2.2.0",
|
|
||||||
"depth": 0,
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||||||
"source": "registry",
|
|
||||||
"dependencies": {},
|
|
||||||
"url": "https://packages.unity.com"
|
|
||||||
},
|
|
||||||
"com.unity.editorcoroutines": {
|
|
||||||
"version": "1.0.0",
|
|
||||||
"depth": 1,
|
|
||||||
"source": "registry",
|
|
||||||
"dependencies": {},
|
|
||||||
"url": "https://packages.unity.com"
|
|
||||||
},
|
|
||||||
"com.unity.ext.nunit": {
|
|
||||||
"version": "1.0.6",
|
|
||||||
"depth": 1,
|
|
||||||
"source": "registry",
|
|
||||||
"dependencies": {},
|
|
||||||
"url": "https://packages.unity.com"
|
|
||||||
},
|
|
||||||
"com.unity.feature.development": {
|
|
||||||
"version": "1.0.1",
|
|
||||||
"depth": 0,
|
|
||||||
"source": "builtin",
|
|
||||||
"dependencies": {
|
|
||||||
"com.unity.ide.visualstudio": "2.0.22",
|
|
||||||
"com.unity.ide.rider": "3.0.26",
|
|
||||||
"com.unity.ide.vscode": "1.2.5",
|
|
||||||
"com.unity.editorcoroutines": "1.0.0",
|
|
||||||
"com.unity.performance.profile-analyzer": "1.2.2",
|
|
||||||
"com.unity.test-framework": "1.1.33",
|
|
||||||
"com.unity.testtools.codecoverage": "1.2.4"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"com.unity.ide.rider": {
|
|
||||||
"version": "3.0.26",
|
|
||||||
"depth": 0,
|
|
||||||
"source": "registry",
|
|
||||||
"dependencies": {
|
|
||||||
"com.unity.ext.nunit": "1.0.6"
|
|
||||||
},
|
|
||||||
"url": "https://packages.unity.com"
|
|
||||||
},
|
|
||||||
"com.unity.ide.visualstudio": {
|
|
||||||
"version": "2.0.22",
|
|
||||||
"depth": 0,
|
|
||||||
"source": "registry",
|
|
||||||
"dependencies": {
|
|
||||||
"com.unity.test-framework": "1.1.9"
|
|
||||||
},
|
|
||||||
"url": "https://packages.unity.com"
|
|
||||||
},
|
|
||||||
"com.unity.ide.vscode": {
|
|
||||||
"version": "1.2.5",
|
|
||||||
"depth": 0,
|
|
||||||
"source": "registry",
|
|
||||||
"dependencies": {},
|
|
||||||
"url": "https://packages.unity.com"
|
|
||||||
},
|
|
||||||
"com.unity.performance.profile-analyzer": {
|
|
||||||
"version": "1.2.2",
|
|
||||||
"depth": 1,
|
|
||||||
"source": "registry",
|
|
||||||
"dependencies": {},
|
|
||||||
"url": "https://packages.unity.com"
|
|
||||||
},
|
|
||||||
"com.unity.settings-manager": {
|
|
||||||
"version": "1.0.3",
|
|
||||||
"depth": 2,
|
|
||||||
"source": "registry",
|
|
||||||
"dependencies": {},
|
|
||||||
"url": "https://packages.unity.com"
|
|
||||||
},
|
|
||||||
"com.unity.sysroot": {
|
|
||||||
"version": "2.0.7",
|
|
||||||
"depth": 1,
|
|
||||||
"source": "registry",
|
|
||||||
"dependencies": {},
|
|
||||||
"url": "https://packages.unity.com"
|
|
||||||
},
|
|
||||||
"com.unity.sysroot.linux-x86_64": {
|
|
||||||
"version": "2.0.6",
|
|
||||||
"depth": 1,
|
|
||||||
"source": "registry",
|
|
||||||
"dependencies": {
|
|
||||||
"com.unity.sysroot": "2.0.7"
|
|
||||||
},
|
|
||||||
"url": "https://packages.unity.com"
|
|
||||||
},
|
|
||||||
"com.unity.test-framework": {
|
|
||||||
"version": "1.1.33",
|
|
||||||
"depth": 0,
|
|
||||||
"source": "registry",
|
|
||||||
"dependencies": {
|
|
||||||
"com.unity.ext.nunit": "1.0.6",
|
|
||||||
"com.unity.modules.imgui": "1.0.0",
|
|
||||||
"com.unity.modules.jsonserialize": "1.0.0"
|
|
||||||
},
|
|
||||||
"url": "https://packages.unity.com"
|
|
||||||
},
|
|
||||||
"com.unity.testtools.codecoverage": {
|
|
||||||
"version": "1.2.4",
|
|
||||||
"depth": 1,
|
|
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"source": "registry",
|
|
||||||
"dependencies": {
|
|
||||||
"com.unity.test-framework": "1.0.16",
|
|
||||||
"com.unity.settings-manager": "1.0.1"
|
|
||||||
},
|
|
||||||
"url": "https://packages.unity.com"
|
|
||||||
},
|
|
||||||
"com.unity.timeline": {
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Loading…
Reference in New Issue
Block a user