Collaborated on the launch of new project features, integrating user
feedback into design iterations.
Revived an old project request that had been stuck in limbo for over
a year by updating and recreating it, and it was successfully accepted
and added to the system due to new user demand.
Thoroughly tested software features in an isolated environment
before releasing it into wider use.
Implented three new features consisting of 114 additional lines of
C++.
Worked together with the main coding team to make sure the project
met all of the required guidelines and quality standards for writing
code.
Created a fast and efficient game of Snake that can be used by
anyone (open-source) using the programming languages C++ and SFML to
make it work properly.
Utilizes object-oriented programming principles to
design and implement a modular architecture.
Easily built and used on any computer system, thanks to the use of
CMake which makes compilation simple and straightforward.