snake: add snake, but ignore when counting length left

This commit is contained in:
Trianta 2024-11-09 01:20:05 -06:00
parent f59e7cf747
commit b6fe678367

View File

@ -214,6 +214,7 @@ class Bot {
continue; continue;
if (isBitSet(g_snake.board[location.y][location.x], BoardState.SNAKE)) { if (isBitSet(g_snake.board[location.y][location.x], BoardState.SNAKE)) {
reachedSnake = true; reachedSnake = true;
this.path.push(location);
continue; continue;
} }
var delta = new Point; var delta = new Point;
@ -240,7 +241,7 @@ class Bot {
*/ */
nextMove() { nextMove() {
// Get new path to food // Get new path to food
if (this.path.length !== 0) if (this.path.length === 1)
this.pathRefresh(); this.pathRefresh();
var next: Point = new Point; var next: Point = new Point;
next.copy(this.path.pop()); next.copy(this.path.pop());