#include "unity.h" #include "stuffy.h" void setUp(void) { ; } void tearDown(void) { ; } void TestAdditionShouldAddCorrectly(void) { TEST_ASSERT_EQUAL(10, addition(5, 5)); TEST_ASSERT_EQUAL(15, addition(10, 5)); TEST_ASSERT_EQUAL(20, addition(10, 10)); } int main(void) { UNITY_BEGIN(); RUN_TEST(TestAdditionShouldAddCorrectly); return UNITY_END(); }