#ifndef COMMON_HPP #define COMMON_HPP void InitializeGenerator(void); int GenerateRandomNumber(int generationLimit); enum PlayerDirection { kNone = 0, kLeft = 1, kUp = 2, kDown = 3, kRight = 4 }; struct GameSpace { GameSpace(); unsigned char m_bFood : 1 = 0; unsigned char m_bSnake : 1 = 0; unsigned char _2 : 1 = 0; unsigned char _3 : 1 = 0; unsigned char _4 : 1 = 0; unsigned char _5 : 1 = 0; unsigned char _6 : 1 = 0; unsigned char _7 : 1 = 0; }; #endif