diff --git a/src/playerinterface.cpp b/src/playerinterface.cpp index 14c2599..dd09746 100755 --- a/src/playerinterface.cpp +++ b/src/playerinterface.cpp @@ -22,6 +22,8 @@ bool PlayerOutput::IsOpen(void) { return isWindowAlive; } +// TODO: Add board size limits +// Add gaps and a border that accommodate the limits PlayerOutput::PlayerOutput(void) { float kWidth = 1025; float kHeight = 725;