Current progress

This commit is contained in:
TriantaTV 2023-04-20 05:50:50 -05:00
parent 7f1754ecc5
commit 5004cc3bbb
49 changed files with 152 additions and 132 deletions

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@ -1,11 +1,14 @@
// enums1.rs // enums1.rs
// No hints this time! ;) // No hints this time! ;)
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
enum Message { enum Message {
// TODO: define a few types of messages as used below // TODO: define a few types of messages as used below
Quit,
Echo,
Move,
ChangeColor,
} }
fn main() { fn main() {

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@ -1,11 +1,14 @@
// enums2.rs // enums2.rs
// Execute `rustlings hint enums2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint enums2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
enum Message { enum Message {
// TODO: define the different variants used below // TODO: define the different variants used below
Move{x: u16, y: u16},
Echo(String),
ChangeColor(u16, u16, u16),
Quit,
} }
impl Message { impl Message {

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@ -2,10 +2,13 @@
// Address all the TODOs to make the tests pass! // Address all the TODOs to make the tests pass!
// Execute `rustlings hint enums3` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint enums3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
enum Message { enum Message {
// TODO: implement the message variant types based on their usage below // TODO: implement the message variant types based on their usage below
ChangeColor((u8, u8, u8)),
Echo(String),
Move(Point),
Quit,
} }
struct Point { struct Point {
@ -39,6 +42,12 @@ impl State {
fn process(&mut self, message: Message) { fn process(&mut self, message: Message) {
// TODO: create a match expression to process the different message variants // TODO: create a match expression to process the different message variants
// Remember: When passing a tuple as a function argument, you'll need extra parentheses: fn function((t, u, p, l, e)) // Remember: When passing a tuple as a function argument, you'll need extra parentheses: fn function((t, u, p, l, e))
match message {
Message::ChangeColor(color) => self.change_color(color),
Message::Echo(string) => self.echo(string),
Message::Move(point) => self.move_position(point),
Message::Quit => self.quit(),
}
} }
} }
@ -53,7 +62,7 @@ mod tests {
position: Point { x: 0, y: 0 }, position: Point { x: 0, y: 0 },
color: (0, 0, 0), color: (0, 0, 0),
}; };
state.process(Message::ChangeColor(255, 0, 255)); state.process(Message::ChangeColor((255, 0, 255)));
state.process(Message::Echo(String::from("hello world"))); state.process(Message::Echo(String::from("hello world")));
state.process(Message::Move(Point { x: 10, y: 15 })); state.process(Message::Move(Point { x: 10, y: 15 }));
state.process(Message::Quit); state.process(Message::Quit);

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@ -1,8 +1,11 @@
// functions1.rs // functions1.rs
// Execute `rustlings hint functions1` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint functions1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
call_me(); call_me();
} }
fn call_me() {
print!("Called");
}

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@ -1,13 +1,12 @@
// functions2.rs // functions2.rs
// Execute `rustlings hint functions2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint functions2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
call_me(3); call_me(5);
} }
fn call_me(num:) { fn call_me(num: i16) {
for i in 0..num { for i in 0..num {
println!("Ring! Call number {}", i + 1); println!("Ring! Call number {}", i + 1);
} }

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@ -1,10 +1,9 @@
// functions3.rs // functions3.rs
// Execute `rustlings hint functions3` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint functions3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
call_me(); call_me(3);
} }
fn call_me(num: u32) { fn call_me(num: u32) {

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@ -7,21 +7,20 @@
// in the signatures for now. If anything, this is a good way to peek ahead // in the signatures for now. If anything, this is a good way to peek ahead
// to future exercises!) // to future exercises!)
// I AM NOT DONE
fn main() { fn main() {
let original_price = 51; let original_price: u32 = 51;
println!("Your sale price is {}", sale_price(original_price)); println!("Your sale price is {}", sale_price(original_price));
} }
fn sale_price(price: i32) -> { fn sale_price(price: u32) -> u32 {
if is_even(price) { if (price % 2 == 0) {
price - 10 price - 10
} else { } else {
price - 3 price - 3
} }
} }
fn is_even(num: i32) -> bool { fn is_even(num: u32) -> bool {
num % 2 == 0 num % 2 == 0
} }

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@ -1,7 +1,6 @@
// functions5.rs // functions5.rs
// Execute `rustlings hint functions5` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint functions5` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let answer = square(3); let answer = square(3);
@ -9,5 +8,5 @@ fn main() {
} }
fn square(num: i32) -> i32 { fn square(num: i32) -> i32 {
num * num; return num * num;
} }

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@ -10,17 +10,18 @@
// //
// Execute `rustlings hint hashmaps1` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint hashmaps1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
use std::collections::HashMap; use std::collections::HashMap;
fn fruit_basket() -> HashMap<String, u32> { fn fruit_basket() -> HashMap<String, u32> {
let mut basket = // TODO: declare your hash map here. let mut basket = HashMap::new();// TODO: declare your hash map here.
// Two bananas are already given for you :) // Two bananas are already given for you :)
basket.insert(String::from("banana"), 2); basket.insert(String::from("banana"), 2);
// TODO: Put more fruits in your basket here. // TODO: Put more fruits in your basket here.
basket.insert(String::from("apple"), 1);
basket.insert(String::from("orange"), 2);
basket basket
} }

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@ -11,7 +11,6 @@
// //
// Execute `rustlings hint hashmaps2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint hashmaps2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
use std::collections::HashMap; use std::collections::HashMap;
@ -37,6 +36,7 @@ fn fruit_basket(basket: &mut HashMap<Fruit, u32>) {
// TODO: Put new fruits if not already present. Note that you // TODO: Put new fruits if not already present. Note that you
// are not allowed to put any type of fruit that's already // are not allowed to put any type of fruit that's already
// present! // present!
basket.entry(fruit).or_insert(1);
} }
} }

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@ -14,7 +14,6 @@
// Execute `rustlings hint hashmaps3` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint hashmaps3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
use std::collections::HashMap; use std::collections::HashMap;
@ -40,6 +39,26 @@ fn build_scores_table(results: String) -> HashMap<String, Team> {
// will be the number of goals conceded from team_2, and similarly // will be the number of goals conceded from team_2, and similarly
// goals scored by team_2 will be the number of goals conceded by // goals scored by team_2 will be the number of goals conceded by
// team_1. // team_1.
scores.entry(team_1_name.clone())
.and_modify(|e| {
e.goals_scored += team_1_score;
e.goals_conceded += team_2_score;
})
.or_insert(Team {
name: team_1_name,
goals_scored: team_1_score,
goals_conceded: team_2_score,
});
scores.entry(team_2_name.clone())
.and_modify(|e| {
e.goals_scored += team_2_score;
e.goals_conceded += team_1_score;
})
.or_insert(Team {
name: team_2_name,
goals_scored: team_2_score,
goals_conceded: team_1_score,
});
} }
scores scores
} }

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@ -1,13 +1,14 @@
// if1.rs // if1.rs
// Execute `rustlings hint if1` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint if1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
pub fn bigger(a: i32, b: i32) -> i32 { pub fn bigger(a: i32, b: i32) -> i32 {
// Complete this function to return the bigger number! // Complete this function to return the bigger number!
// Do not use: // Do not use:
// - another function call // - another function call
// - additional variables // - additional variables
if (a > b) { return a; }
return b;
} }
// Don't mind this for now :) // Don't mind this for now :)

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@ -4,13 +4,14 @@
// Step 2: Get the bar_for_fuzz and default_to_baz tests passing! // Step 2: Get the bar_for_fuzz and default_to_baz tests passing!
// Execute `rustlings hint if2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint if2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
pub fn foo_if_fizz(fizzish: &str) -> &str { pub fn foo_if_fizz(fizzish: &str) -> &str {
if fizzish == "fizz" { if fizzish == "fizz" {
"foo" return "foo";
} else if (fizzish == "fuzz") {
return "bar";
} else { } else {
1 return "baz";
} }
} }

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@ -9,8 +9,6 @@
// when you change one of the lines below! Try adding a `println!` line, or try changing // when you change one of the lines below! Try adding a `println!` line, or try changing
// what it outputs in your terminal. Try removing a semicolon and see what happens! // what it outputs in your terminal. Try removing a semicolon and see what happens!
// I AM NOT DONE
fn main() { fn main() {
println!("Hello and"); println!("Hello and");
println!(r#" welcome to... "#); println!(r#" welcome to... "#);

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@ -2,8 +2,6 @@
// Make the code print a greeting to the world. // Make the code print a greeting to the world.
// Execute `rustlings hint intro2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint intro2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
println!("Hello {}!"); println!("Hello {}!", "world");
} }

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@ -1,7 +1,6 @@
// modules1.rs // modules1.rs
// Execute `rustlings hint modules1` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint modules1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
mod sausage_factory { mod sausage_factory {
// Don't let anybody outside of this module see this! // Don't let anybody outside of this module see this!
@ -9,7 +8,7 @@ mod sausage_factory {
String::from("Ginger") String::from("Ginger")
} }
fn make_sausage() { pub fn make_sausage() {
get_secret_recipe(); get_secret_recipe();
println!("sausage!"); println!("sausage!");
} }

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@ -3,12 +3,11 @@
// 'use' and 'as' keywords. Fix these 'use' statements to make the code compile. // 'use' and 'as' keywords. Fix these 'use' statements to make the code compile.
// Execute `rustlings hint modules2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint modules2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
mod delicious_snacks { mod delicious_snacks {
// TODO: Fix these use statements // TODO: Fix these use statements
use self::fruits::PEAR as ??? pub use self::fruits::PEAR as fruit;
use self::veggies::CUCUMBER as ??? pub use self::veggies::CUCUMBER as veggie;
mod fruits { mod fruits {
pub const PEAR: &'static str = "Pear"; pub const PEAR: &'static str = "Pear";

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@ -5,10 +5,9 @@
// from the std::time module. Bonus style points if you can do it with one line! // from the std::time module. Bonus style points if you can do it with one line!
// Execute `rustlings hint modules3` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint modules3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
// TODO: Complete this use statement // TODO: Complete this use statement
use ??? use std::time::{SystemTime, UNIX_EPOCH};
fn main() { fn main() {
match SystemTime::now().duration_since(UNIX_EPOCH) { match SystemTime::now().duration_since(UNIX_EPOCH) {

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@ -1,12 +1,10 @@
// move_semantics1.rs // move_semantics1.rs
// Execute `rustlings hint move_semantics1` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint move_semantics1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let vec0 = Vec::new();
let vec1 = fill_vec(vec0); let mut vec1 = fill_vec(vec0);
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);

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@ -2,12 +2,11 @@
// Make me compile without changing line 13 or moving line 10! // Make me compile without changing line 13 or moving line 10!
// Execute `rustlings hint move_semantics2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint move_semantics2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let vec0 = Vec::new();
let mut vec1 = fill_vec(vec0); let mut vec1 = fill_vec(&vec0);
// Do not change the following line! // Do not change the following line!
println!("{} has length {} content `{:?}`", "vec0", vec0.len(), vec0); println!("{} has length {} content `{:?}`", "vec0", vec0.len(), vec0);
@ -17,8 +16,8 @@ fn main() {
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
} }
fn fill_vec(vec: Vec<i32>) -> Vec<i32> { fn fill_vec(vec: &Vec<i32>) -> Vec<i32> {
let mut vec = vec; let mut vec = vec.clone();
vec.push(22); vec.push(22);
vec.push(44); vec.push(44);

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@ -3,7 +3,6 @@
// (no lines with multiple semicolons necessary!) // (no lines with multiple semicolons necessary!)
// Execute `rustlings hint move_semantics3` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint move_semantics3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let vec0 = Vec::new();
@ -17,7 +16,7 @@ fn main() {
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
} }
fn fill_vec(vec: Vec<i32>) -> Vec<i32> { fn fill_vec(mut vec: Vec<i32>) -> Vec<i32> {
vec.push(22); vec.push(22);
vec.push(44); vec.push(44);
vec.push(66); vec.push(66);

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@ -4,12 +4,10 @@
// function. // function.
// Execute `rustlings hint move_semantics4` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint move_semantics4` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new();
let mut vec1 = fill_vec(vec0); let mut vec1 = fill_vec();
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
@ -20,7 +18,7 @@ fn main() {
// `fill_vec()` no longer takes `vec: Vec<i32>` as argument // `fill_vec()` no longer takes `vec: Vec<i32>` as argument
fn fill_vec() -> Vec<i32> { fn fill_vec() -> Vec<i32> {
let mut vec = vec; let mut vec = Vec::new();
vec.push(22); vec.push(22);
vec.push(44); vec.push(44);

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@ -3,13 +3,12 @@
// adding, changing or removing any of them. // adding, changing or removing any of them.
// Execute `rustlings hint move_semantics5` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint move_semantics5` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let mut x = 100; let mut x = 100;
let y = &mut x; let y = &mut x;
let z = &mut x;
*y += 100; *y += 100;
let z = &mut x;
*z += 1000; *z += 1000;
assert_eq!(x, 1200); assert_eq!(x, 1200);
} }

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@ -2,24 +2,22 @@
// Execute `rustlings hint move_semantics6` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint move_semantics6` or use the `hint` watch subcommand for a hint.
// You can't change anything except adding or removing references. // You can't change anything except adding or removing references.
// I AM NOT DONE
fn main() { fn main() {
let data = "Rust is great!".to_string(); let data = "Rust is great!".to_string();
get_char(data); get_char(&data);
string_uppercase(&data); string_uppercase(data);
} }
// Should not take ownership // Should not take ownership
fn get_char(data: String) -> char { fn get_char(data: &String) -> char {
data.chars().last().unwrap() data.chars().last().unwrap()
} }
// Should take ownership // Should take ownership
fn string_uppercase(mut data: &String) { fn string_uppercase(mut data: String) {
data = &data.to_uppercase(); data = data.to_uppercase();
println!("{}", data); println!("{}", data);
} }

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@ -1,7 +1,6 @@
// options1.rs // options1.rs
// Execute `rustlings hint options1` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint options1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
// This function returns how much icecream there is left in the fridge. // This function returns how much icecream there is left in the fridge.
// If it's before 10PM, there's 5 pieces left. At 10PM, someone eats them // If it's before 10PM, there's 5 pieces left. At 10PM, someone eats them
@ -10,7 +9,9 @@ fn maybe_icecream(time_of_day: u16) -> Option<u16> {
// We use the 24-hour system here, so 10PM is a value of 22 and 12AM is a value of 0 // We use the 24-hour system here, so 10PM is a value of 22 and 12AM is a value of 0
// The Option output should gracefully handle cases where time_of_day > 23. // The Option output should gracefully handle cases where time_of_day > 23.
// TODO: Complete the function body - remember to return an Option! // TODO: Complete the function body - remember to return an Option!
??? if time_of_day < 22 { return Some(5); }
if time_of_day <= 23 { return Some(0); }
None
} }
#[cfg(test)] #[cfg(test)]
@ -29,7 +30,7 @@ mod tests {
#[test] #[test]
fn raw_value() { fn raw_value() {
// TODO: Fix this test. How do you get at the value contained in the Option? // TODO: Fix this test. How do you get at the value contained in the Option?
let icecreams = maybe_icecream(12); let icecreams = maybe_icecream(12).unwrap();
assert_eq!(icecreams, 5); assert_eq!(icecreams, 5);
} }
} }

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@ -1,7 +1,6 @@
// options2.rs // options2.rs
// Execute `rustlings hint options2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint options2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
#[cfg(test)] #[cfg(test)]
mod tests { mod tests {
@ -11,7 +10,7 @@ mod tests {
let optional_target = Some(target); let optional_target = Some(target);
// TODO: Make this an if let statement whose value is "Some" type // TODO: Make this an if let statement whose value is "Some" type
word = optional_target { if let Some(word) = optional_target {
assert_eq!(word, target); assert_eq!(word, target);
} }
} }
@ -26,7 +25,7 @@ mod tests {
// TODO: make this a while let statement - remember that vector.pop also adds another layer of Option<T> // TODO: make this a while let statement - remember that vector.pop also adds another layer of Option<T>
// You can stack `Option<T>`'s into while let and if let // You can stack `Option<T>`'s into while let and if let
integer = optional_integers.pop() { while let Some(Some(integer)) = optional_integers.pop() {
assert_eq!(integer, range); assert_eq!(integer, range);
range -= 1; range -= 1;
} }

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@ -2,7 +2,6 @@
// Fill in the rest of the line that has code missing! // Fill in the rest of the line that has code missing!
// No hints, there's no tricks, just get used to typing these :) // No hints, there's no tricks, just get used to typing these :)
// I AM NOT DONE
fn main() { fn main() {
// Booleans (`bool`) // Booleans (`bool`)
@ -12,7 +11,7 @@ fn main() {
println!("Good morning!"); println!("Good morning!");
} }
let // Finish the rest of this line like the example! Or make it be false! let is_evening: bool = true;// Finish the rest of this line like the example! Or make it be false!
if is_evening { if is_evening {
println!("Good evening!"); println!("Good evening!");
} }

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@ -2,7 +2,6 @@
// Fill in the rest of the line that has code missing! // Fill in the rest of the line that has code missing!
// No hints, there's no tricks, just get used to typing these :) // No hints, there's no tricks, just get used to typing these :)
// I AM NOT DONE
fn main() { fn main() {
// Characters (`char`) // Characters (`char`)
@ -18,7 +17,7 @@ fn main() {
println!("Neither alphabetic nor numeric!"); println!("Neither alphabetic nor numeric!");
} }
let // Finish this line like the example! What's your favorite character? let your_character: char = '!';// Finish this line like the example! What's your favorite character?
// Try a letter, try a number, try a special character, try a character // Try a letter, try a number, try a special character, try a character
// from a different language than your own, try an emoji! // from a different language than your own, try an emoji!
if your_character.is_alphabetic() { if your_character.is_alphabetic() {

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@ -2,14 +2,14 @@
// Create an array with at least 100 elements in it where the ??? is. // Create an array with at least 100 elements in it where the ??? is.
// Execute `rustlings hint primitive_types3` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint primitive_types3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let a = ??? let a: [i32; 101] = [1; 101];
if a.len() >= 100 { if a.len() >= 100 {
println!("Wow, that's a big array!"); println!("Wow, that's a big array!");
} else { } else {
println!("Meh, I eat arrays like that for breakfast."); println!("Meh, I eat arrays like that for breakfast.");
} }
println!("Array index 100: {}", a[100]);
} }

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@ -2,13 +2,12 @@
// Get a slice out of Array a where the ??? is so that the test passes. // Get a slice out of Array a where the ??? is so that the test passes.
// Execute `rustlings hint primitive_types4` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint primitive_types4` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
#[test] #[test]
fn slice_out_of_array() { fn slice_out_of_array() {
let a = [1, 2, 3, 4, 5]; let a = [1, 2, 3, 4, 5];
let nice_slice = ??? let nice_slice = &a[1..4];
assert_eq!([2, 3, 4], nice_slice) assert_eq!([2, 3, 4], nice_slice)
} }

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@ -2,11 +2,11 @@
// Destructure the `cat` tuple so that the println will work. // Destructure the `cat` tuple so that the println will work.
// Execute `rustlings hint primitive_types5` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint primitive_types5` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let cat = ("Furry McFurson", 3.5); let cat = ("Furry McFurson", 3.5);
let /* your pattern here */ = cat; let name = cat.0;
let age = cat.1;
println!("{} is {} years old.", name, age); println!("{} is {} years old.", name, age);
} }

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@ -3,13 +3,12 @@
// You can put the expression for the second element where ??? is so that the test passes. // You can put the expression for the second element where ??? is so that the test passes.
// Execute `rustlings hint primitive_types6` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint primitive_types6` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
#[test] #[test]
fn indexing_tuple() { fn indexing_tuple() {
let numbers = (1, 2, 3); let numbers = (1, 2, 3);
// Replace below ??? with the tuple indexing syntax. // Replace below ??? with the tuple indexing syntax.
let second = ???; let second = numbers.1;
assert_eq!(2, second, assert_eq!(2, second,
"This is not the 2nd number in the tuple!") "This is not the 2nd number in the tuple!")

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@ -10,10 +10,13 @@
// Write a function that calculates the price of an order of apples given // Write a function that calculates the price of an order of apples given
// the quantity bought. No hints this time! // the quantity bought. No hints this time!
// I AM NOT DONE
// Put your function here! // Put your function here!
// fn calculate_price_of_apples { // fn calculate_price_of_apples {
fn calculate_price_of_apples(appleAmount: u32) -> u32 {
if (appleAmount > 40) { return appleAmount * 1;}
return (appleAmount * 2);
}
// Don't modify this function! // Don't modify this function!
#[test] #[test]

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@ -18,7 +18,6 @@
// - The output element is going to be a Vector of strings. // - The output element is going to be a Vector of strings.
// No hints this time! // No hints this time!
// I AM NOT DONE
pub enum Command { pub enum Command {
Uppercase, Uppercase,
@ -30,11 +29,20 @@ mod my_module {
use super::Command; use super::Command;
// TODO: Complete the function signature! // TODO: Complete the function signature!
pub fn transformer(input: ???) -> ??? { pub fn transformer(input: Vec<(String, Command)>) -> Vec<String> {
// TODO: Complete the output declaration! // TODO: Complete the output declaration!
let mut output: ??? = vec![]; let mut output: Vec<String> = vec![];
for (string, command) in input.iter() { for (string, command) in input.iter() {
// TODO: Complete the function body. You can do it! // TODO: Complete the function body. You can do it!
match command {
Command::Uppercase => output.push(string.to_uppercase()),
Command::Trim => output.push(string.trim().to_string()),
Command::Append(size) => {
let mut newString: String = string.to_string();
newString.push_str("bar".repeat(*size).as_str());
output.push(newString.to_string());
},
}
} }
output output
} }
@ -43,7 +51,7 @@ mod my_module {
#[cfg(test)] #[cfg(test)]
mod tests { mod tests {
// TODO: What do we need to import to have `transformer` in scope? // TODO: What do we need to import to have `transformer` in scope?
use ???; use crate::my_module::transformer;
use super::Command; use super::Command;
#[test] #[test]

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@ -2,7 +2,6 @@
// Make me compile without changing the function signature! // Make me compile without changing the function signature!
// Execute `rustlings hint strings1` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint strings1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let answer = current_favorite_color(); let answer = current_favorite_color();
@ -10,5 +9,5 @@ fn main() {
} }
fn current_favorite_color() -> String { fn current_favorite_color() -> String {
"blue" String::from("blue")
} }

View File

@ -2,11 +2,9 @@
// Make me compile without changing the function signature! // Make me compile without changing the function signature!
// Execute `rustlings hint strings2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint strings2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let word = String::from("green"); // Try not changing this line :) let word = String::from("green"); // Try not changing this line :)
if is_a_color_word(word) { if is_a_color_word(&word) {
println!("That is a color word I know!"); println!("That is a color word I know!");
} else { } else {
println!("That is not a color word I know."); println!("That is not a color word I know.");

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@ -1,21 +1,20 @@
// strings3.rs // strings3.rs
// Execute `rustlings hint strings3` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint strings3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn trim_me(input: &str) -> String { fn trim_me(input: &str) -> String {
// TODO: Remove whitespace from both ends of a string! // TODO: Remove whitespace from both ends of a string!
??? input.trim().to_string()
} }
fn compose_me(input: &str) -> String { fn compose_me(input: &str) -> String {
// TODO: Add " world!" to the string! There's multiple ways to do this! // TODO: Add " world!" to the string! There's multiple ways to do this!
??? input.to_string() + " world!"
} }
fn replace_me(input: &str) -> String { fn replace_me(input: &str) -> String {
// TODO: Replace "cars" in the string with "balloons"! // TODO: Replace "cars" in the string with "balloons"!
??? input.replace("cars", "balloons").to_string()
} }
#[cfg(test)] #[cfg(test)]

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@ -6,7 +6,6 @@
// before the parentheses on each line. If you're right, it will compile! // before the parentheses on each line. If you're right, it will compile!
// No hints this time! // No hints this time!
// I AM NOT DONE
fn string_slice(arg: &str) { fn string_slice(arg: &str) {
println!("{}", arg); println!("{}", arg);
@ -16,14 +15,14 @@ fn string(arg: String) {
} }
fn main() { fn main() {
???("blue"); string_slice("blue");
???("red".to_string()); string("red".to_string());
???(String::from("hi")); string(String::from("hi"));
???("rust is fun!".to_owned()); string("rust is fun!".to_owned());
???("nice weather".into()); string("nice weather".into());
???(format!("Interpolation {}", "Station")); string(format!("Interpolation {}", "Station"));
???(&String::from("abc")[0..1]); string_slice(&String::from("abc")[0..1]);
???(" hello there ".trim()); string_slice(" hello there ".trim());
???("Happy Monday!".to_string().replace("Mon", "Tues")); string("Happy Monday!".to_string().replace("Mon", "Tues"));
???("mY sHiFt KeY iS sTiCkY".to_lowercase()); string("mY sHiFt KeY iS sTiCkY".to_lowercase());
} }

View File

@ -2,13 +2,15 @@
// Address all the TODOs to make the tests pass! // Address all the TODOs to make the tests pass!
// Execute `rustlings hint structs1` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint structs1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
struct ColorClassicStruct { struct ColorClassicStruct {
// TODO: Something goes here // TODO: Something goes here
red: u16,
green: u16,
blue: u16,
} }
struct ColorTupleStruct(/* TODO: Something goes here */); struct ColorTupleStruct(u16, u16, u16/* TODO: Something goes here */);
#[derive(Debug)] #[derive(Debug)]
struct UnitLikeStruct; struct UnitLikeStruct;
@ -20,7 +22,7 @@ mod tests {
#[test] #[test]
fn classic_c_structs() { fn classic_c_structs() {
// TODO: Instantiate a classic c struct! // TODO: Instantiate a classic c struct!
// let green = let green = ColorClassicStruct{red: 0, green: 255, blue: 0};
assert_eq!(green.red, 0); assert_eq!(green.red, 0);
assert_eq!(green.green, 255); assert_eq!(green.green, 255);
@ -30,7 +32,7 @@ mod tests {
#[test] #[test]
fn tuple_structs() { fn tuple_structs() {
// TODO: Instantiate a tuple struct! // TODO: Instantiate a tuple struct!
// let green = let green = ColorTupleStruct(0, 255, 0);
assert_eq!(green.0, 0); assert_eq!(green.0, 0);
assert_eq!(green.1, 255); assert_eq!(green.1, 255);
@ -40,7 +42,7 @@ mod tests {
#[test] #[test]
fn unit_structs() { fn unit_structs() {
// TODO: Instantiate a unit-like struct! // TODO: Instantiate a unit-like struct!
// let unit_like_struct = let unit_like_struct = UnitLikeStruct;
let message = format!("{:?}s are fun!", unit_like_struct); let message = format!("{:?}s are fun!", unit_like_struct);
assert_eq!(message, "UnitLikeStructs are fun!"); assert_eq!(message, "UnitLikeStructs are fun!");

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@ -2,8 +2,6 @@
// Address all the TODOs to make the tests pass! // Address all the TODOs to make the tests pass!
// Execute `rustlings hint structs2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint structs2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
struct Order { struct Order {
name: String, name: String,
@ -35,7 +33,11 @@ mod tests {
fn your_order() { fn your_order() {
let order_template = create_order_template(); let order_template = create_order_template();
// TODO: Create your own order using the update syntax and template above! // TODO: Create your own order using the update syntax and template above!
// let your_order = let your_order = Order {
name: "Hacker in Rust".to_string(),
count: 1,
..create_order_template()
};
assert_eq!(your_order.name, "Hacker in Rust"); assert_eq!(your_order.name, "Hacker in Rust");
assert_eq!(your_order.year, order_template.year); assert_eq!(your_order.year, order_template.year);
assert_eq!(your_order.made_by_phone, order_template.made_by_phone); assert_eq!(your_order.made_by_phone, order_template.made_by_phone);

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@ -4,7 +4,6 @@
// Make the code compile and the tests pass! // Make the code compile and the tests pass!
// Execute `rustlings hint structs3` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint structs3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
struct Package { struct Package {
@ -26,12 +25,14 @@ impl Package {
} }
} }
fn is_international(&self) -> ??? { fn is_international(&self) -> bool {
// Something goes here... // Something goes here...
self.sender_country != self.recipient_country
} }
fn get_fees(&self, cents_per_gram: i32) -> ??? { fn get_fees(&self, cents_per_gram: i32) -> i32{
// Something goes here... // Something goes here...
self.weight_in_grams * cents_per_gram
} }
} }

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@ -2,9 +2,8 @@
// Make me compile! // Make me compile!
// Execute `rustlings hint variables1` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint variables1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
x = 5; let x = 5;
println!("x has the value {}", x); println!("x has the value {}", x);
} }

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@ -1,10 +1,9 @@
// variables2.rs // variables2.rs
// Execute `rustlings hint variables2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint variables2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let x; let x: i32 = 10;
if x == 10 { if x == 10 {
println!("x is ten!"); println!("x is ten!");
} else { } else {

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@ -1,9 +1,9 @@
// variables3.rs // variables3.rs
// Execute `rustlings hint variables3` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint variables3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let x: i32; let x: i32 = 0;
println!("Number {}", x); let y: u16 = u16::MAX;
println!("Number {} and {}", x, y);
} }

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@ -1,10 +1,9 @@
// variables4.rs // variables4.rs
// Execute `rustlings hint variables4` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint variables4` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let x = 3; let mut x = 3;
println!("Number {}", x); println!("Number {}", x);
x = 5; // don't change this line x = 5; // don't change this line
println!("Number {}", x); println!("Number {}", x);

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@ -1,11 +1,10 @@
// variables5.rs // variables5.rs
// Execute `rustlings hint variables5` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint variables5` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let number = "T-H-R-E-E"; // don't change this line let number = "T-H-R-E-E"; // don't change this line
println!("Spell a Number : {}", number); println!("Spell a Number : {}", number);
number = 3; // don't rename this variable let number = 3; // don't rename this variable
println!("Number plus two is : {}", number + 2); println!("Number plus two is : {}", number + 2);
} }

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@ -1,9 +1,8 @@
// variables6.rs // variables6.rs
// Execute `rustlings hint variables6` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint variables6` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
const NUMBER = 3; const NUMBER: i16 = 3;
fn main() { fn main() {
println!("Number {}", NUMBER); println!("Number {}", NUMBER);
} }

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@ -4,13 +4,12 @@
// Make me compile and pass the test! // Make me compile and pass the test!
// Execute `rustlings hint vecs1` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint vecs1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn array_and_vec() -> ([i32; 4], Vec<i32>) { fn array_and_vec() -> ([i32; 4], Vec<i32>) {
let a = [10, 20, 30, 40]; // a plain array let a = [10, 20, 30, 40]; // a plain array
let v = // TODO: declare your vector here with the macro for vectors let v = vec![10, 20, 30, 40];// TODO: declare your vector here with the macro for vectors
(a, v) return (a, v);
} }
#[cfg(test)] #[cfg(test)]

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@ -6,13 +6,12 @@
// //
// Execute `rustlings hint vecs2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint vecs2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn vec_loop(mut v: Vec<i32>) -> Vec<i32> { fn vec_loop(mut v: Vec<i32>) -> Vec<i32> {
for i in v.iter_mut() { for i in v.iter_mut() {
// TODO: Fill this up so that each element in the Vec `v` is // TODO: Fill this up so that each element in the Vec `v` is
// multiplied by 2. // multiplied by 2.
??? *i = *i * 2;
} }
// At this point, `v` should be equal to [4, 8, 12, 16, 20]. // At this point, `v` should be equal to [4, 8, 12, 16, 20].
@ -23,7 +22,7 @@ fn vec_map(v: &Vec<i32>) -> Vec<i32> {
v.iter().map(|num| { v.iter().map(|num| {
// TODO: Do the same thing as above - but instead of mutating the // TODO: Do the same thing as above - but instead of mutating the
// Vec, you can just return the new number! // Vec, you can just return the new number!
??? return *num * 2;
}).collect() }).collect()
} }