Proxy base setup, successfully exits despite no data in browser

This commit is contained in:
TriantaTV 2023-09-30 17:13:09 -05:00
parent 98af3a223d
commit aa70c8d7ba

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@ -1,35 +1,3 @@
//====================================================== file = weblite.c =====
//= A super light weight HTTP server =
//=============================================================================
//= Notes: =
//= 1) Compiles for Winsock only since uses Windows threads. Generates =
//= one warning about unreachable code in main. Ignore this warning. =
//= 2) Serves HTML and GIF only. =
//= 3) Sometimes the browser drops a connection when doing a refresh. =
//= This is handled by checking the recv() return code in the function =
//= that handles GETs. =
//= 4) The 404 HTML message does not always display in Explorer. =
//=---------------------------------------------------------------------------=
//= Execution notes: =
//= 1) Execute this program in the directory which will be the root for =
//= all file references (i.e., the directory that is considered at =
//= "public.html"). =
//= 2) Open a Web browser and surf to http://xxx.xxx.xxx.xxx/yyy where =
//= xxx.xxx.xxx.xxx is the IP address or hostname of the machine that =
//= weblite is executing on and yyy is the requested object. =
//= 3) The only output (to stdout) from weblite is a message with the =
//= of the file currently being sent =
//=---------------------------------------------------------------------------=
//= Build: bcc32 weblite.c, cl weblite.c wsock32.lib (or ws2_32.lib) =
//= gcc weblite.c -lsocket -lnsl for BSD =
//=---------------------------------------------------------------------------=
//= Execute: weblite =
//=---------------------------------------------------------------------------=
//= History: KJC (12/29/00) - Genesis (from server.c) =
//= HF (01/25/01) - Ported to multi-platform environment =
//=============================================================================
#define UNIX // WIN for Windows environment, UNIX for BSD or LINUX env.
//----- Include files --------------------------------------------------------- //----- Include files ---------------------------------------------------------
#include <stdio.h> // Needed for printf() #include <stdio.h> // Needed for printf()
#include <stdlib.h> // Needed for exit() #include <stdlib.h> // Needed for exit()
@ -38,27 +6,11 @@
#include <sys/stat.h> // Needed for file i/o constants #include <sys/stat.h> // Needed for file i/o constants
#include <future> #include <future>
/* FOR BSD UNIX/LINUX ---------------------------------------------------- */
#ifdef UNIX
#include <sys/types.h> // #include <sys/types.h> //
#include <netinet/in.h> // #include <netinet/in.h> //
#include <sys/socket.h> // #include <sys/socket.h> //
#include <arpa/inet.h> // #include <arpa/inet.h> //
#include <unistd.h> #include <unistd.h>
#endif
/* ------------------------------------------------------------------------ */
/* FOR WIN ---------------------------------------------------------------- */
#ifdef WIN
#include <stddef.h> // Needed for _threadid
#include <process.h> // Needed for _beginthread() and _endthread()
#include <io.h> // Needed for open(), close(), and eof()
#include <winsock2.h>
#include <windows.h> // Needed for all Winsock stuff
// Lazy struct fixes
typedef int32_t socklen_t;
#endif
/* ------------------------------------------------------------------------ */
//----- HTTP response messages ---------------------------------------------- //----- HTTP response messages ----------------------------------------------
@ -69,314 +21,102 @@ typedef int32_t socklen_t;
//----- Defines ------------------------------------------------------------- //----- Defines -------------------------------------------------------------
#define BUF_SIZE 4096 // Buffer size (big enough for a GET) #define BUF_SIZE 4096 // Buffer size (big enough for a GET)
#define PORT_NUM 7080 // Port number for a Web server #define PORT_NUM 9080 // Port number for a Web server
//----- Function prototypes ------------------------------------------------- //----- Function prototypes -------------------------------------------------
void ClientRequest(int server_s, int client_s); void BrowserToProxy(int server_s, int client_s);
/* FOR WIN --------------------------------------------------------------- */ void ProxyToServer(int server_s, int client_s);
#ifdef WIN
void handle_get(void *in_arg); // Thread function to handle GET
#endif
/* ----------------------------------------------------------------------- */
/* FOR UNIX/LINUX -------------------------------------------------------- */
#ifdef UNIX
void child_proc(int server_s, int client_s); // Fork function for GET
#endif
/* ----------------------------------------------------------------------- */
//===== modeule main ======================================================== //===== modeule main ========================================================
int main(void) int main(void)
{ {
/* FOR WIN ------------------------------------------------------------- */ unsigned int proxy_s; // Server socket descriptor
#ifdef WIN struct sockaddr_in proxy_addr; // Server Internet address
WORD wVersionRequested = MAKEWORD(1, 1); // Stuff for WSA functions unsigned int browser_s; // Client socket descriptor
WSADATA wsaData; // Stuff for WSA functions struct sockaddr_in browser_addr; // Client Internet address
#endif struct in_addr browser_ip_addr; // Client IP address
/* --------------------------------------------------------------------- */ unsigned int server_s; // Client socket descriptor
struct sockaddr_in server_addr; // Client Internet address
unsigned int server_s; // Server socket descriptor struct in_addr server_ip_addr; // Client IP address
struct sockaddr_in server_addr; // Server Internet address
unsigned int client_s; // Client socket descriptor
struct sockaddr_in client_addr; // Client Internet address
struct in_addr client_ip_addr; // Client IP address
socklen_t addr_len; // Internet address length socklen_t addr_len; // Internet address length
/* FOR UNIX/LINUX ------------------------------------------------------ */
#ifdef UNIX
int nChild_proc_id; // New child process ID.
#endif
/* --------------------------------------------------------------------- */
/* FOR WIN ------------------------------------------------------------- */
#ifdef WIN
// Initialize winsock
WSAStartup(wVersionRequested, &wsaData);
#endif
/* --------------------------------------------------------------------- */
// Create a socket, fill-in address information, and then bind it // Create a socket, fill-in address information, and then bind it
server_s = socket(AF_INET, SOCK_STREAM, 0); proxy_s = socket(AF_INET, SOCK_STREAM, 0);
if (server_s == -1) if (proxy_s == -1)
{ {
printf("ERROR - Unable to create socket on server\n"); printf("ERROR - Unable to create socket on server\n");
exit(1); exit(1);
} }
server_addr.sin_family = AF_INET; proxy_addr.sin_family = AF_INET;
server_addr.sin_port = htons(PORT_NUM); proxy_addr.sin_port = htons(PORT_NUM);
server_addr.sin_addr.s_addr = htonl(INADDR_ANY); proxy_addr.sin_addr.s_addr = htonl(INADDR_ANY);
int bindRet = bind(server_s, (struct sockaddr *)&server_addr, sizeof(server_addr)); int bindRet = bind(proxy_s, (struct sockaddr *)&proxy_addr, sizeof(proxy_addr));
if (bindRet == -1) if (bindRet == -1)
{ {
printf("ERROR - Unable to bind socket\n"); printf("ERROR - Unable to bind socket\n");
exit(1); exit(1);
} }
// Listen for connections and then accept // Listen for connections and then accept
listen(server_s, 100); listen(proxy_s, 100);
// Main loop to listen, accept, and then spin-off a thread to handle the GET // Main loop to listen, accept, and then spin-off a thread to handle the GET
while (1) while (1)
{ {
addr_len = sizeof(client_addr); addr_len = sizeof(browser_addr);
client_s = accept(server_s, (struct sockaddr *)&client_addr, &addr_len); browser_s = accept(proxy_s, (struct sockaddr *)&browser_addr, &addr_len);
if (client_s == -1) if (browser_s == -1)
{ {
perror("ERROR - Unable to create socket to client\n"); perror("ERROR - Unable to create socket to client\n");
continue; continue;
} }
unsigned int server_s = socket(AF_INET, SOCK_STREAM, 0);
connect(server_s, (struct sockaddr *)&server_addr, addr_len);
std::async(std::launch::async, ClientRequest, server_s, client_s); std::async(std::launch::async, BrowserToProxy, browser_s, server_s);
std::async(std::launch::async, ProxyToServer, server_s, browser_s);
/* FOR UNIX/LINUX ---------------------------------------------------- */
#ifdef UNIX
/*
// Spin-off a child process by fork
nChild_proc_id = fork();
// Separate the parent and child process here ...
if (nChild_proc_id == -1) // if I am a new child, go to the child module.
{
child_proc(server_s, client_s);
}
*/
#endif
/* ------------------------------------------------------------------- */
/* FOR WIN ----------------------------------------------------------- */
#ifdef WIN
/*
// Spin-off a thread to handle this request (pass only client_s)
if (_beginthread(handle_get, 4096, (void *)client_s) < 0)
{
printf("ERROR - Unable to create thread \n");
exit(1);
}
*/
#endif
/* ------------------------------------------------------------------- */
} }
close(server_s); close(browser_s);
/* FOR UNIX/LINUX ------------------------------------------------------ */
#ifdef UNIX
// Close the server socket
//close(server_s);
#endif
/* --------------------------------------------------------------------- */
/* FOR WIN ------------------------------------------------------------- */
#ifdef WIN
// Close the server socket and clean-up winsock
printf("this web server is shutting down .....\a\n");
closesocket(server_s);
WSACleanup();
#endif
/* --------------------------------------------------------------------- */
// To make sure this "main" returns an integer.
return (1); return (1);
} }
void ClientRequest(int server_s, int client_s) { void BrowserToProxy(int server_s, int client_s) {
char in_buf[BUF_SIZE]; // Input buffer for GET resquest char in_buf[BUF_SIZE]; // Input buffer for GET resquest
char out_buf[BUF_SIZE]; // Output buffer for HTML response char out_buf[BUF_SIZE]; // Output buffer for HTML response
char *file_name; // File name char *file_name; // File name
unsigned int fh; // File handle unsigned int fh; // File handle
unsigned int buf_len; // Buffer length for file reads ssize_t buf_len; // Buffer length for file reads
unsigned int retcode; // Return code unsigned int retcode; // Return code
// Receive the GET request from the Web browser // Receive the GET request from the Web browser
retcode = recv(client_s, in_buf, BUF_SIZE, 0); do {
buf_len = recv(server_s, in_buf, BUF_SIZE, 0);
// Handle the GET if there is one (see note #3 in the header) send(client_s, in_buf, buf_len, 0);
if (retcode != -1) } while (buf_len != 0);
{
// Parse out the filename from the GET request
strtok(in_buf, " ");
file_name = strtok(NULL, " ");
// Open the requested file
// - Start at 2nd char to get rid of leading "\"
#ifdef WIN
fh = open(&file_name[1], O_RDONLY | O_BINARY, S_IREAD | S_IWRITE);
#endif
#ifdef UNIX
fh = open(&file_name[1], O_RDONLY, S_IREAD | S_IWRITE);
#endif
// Generate and send the response (404 if could not open the file)
if (fh == -1)
{
printf("File %s not found - sending an HTTP 404 \n", &file_name[1]);
strcpy(out_buf, NOTOK_404);
send(client_s, out_buf, strlen(out_buf), 0);
strcpy(out_buf, MESS_404);
send(client_s, out_buf, strlen(out_buf), 0);
}
else
{
printf("File %s is being sent \n", &file_name[1]);
if (strstr(file_name, ".gif") != NULL)
strcpy(out_buf, OK_IMAGE);
else
strcpy(out_buf, OK_TEXT);
send(client_s, out_buf, strlen(out_buf), 0);
do {
buf_len = read(fh, out_buf, BUF_SIZE);
send(client_s, out_buf, buf_len, 0);
} while (buf_len != 0);
close(fh);
}
}
// Close the client socket and end the thread
close(client_s);
} }
/* FOR WIN --------------------------------------------------------------- */ void ProxyToServer(int server_s, int client_s) {
#ifdef WIN /*
//===========================================================================
//= This is is the thread function to handle the GET = loop {
//= - It is assumed that the request is a GET = recv from browser
//=========================================================================== send to server
void handle_get(void *in_arg) }
{
unsigned int client_s; // Client socket descriptor */
char in_buf[BUF_SIZE]; // Input buffer for GET resquest char in_buf[BUF_SIZE]; // Input buffer for GET resquest
char out_buf[BUF_SIZE]; // Output buffer for HTML response char out_buf[BUF_SIZE]; // Output buffer for HTML response
char *file_name; // File name char *file_name; // File name
unsigned int fh; // File handle unsigned int fh; // File handle
unsigned int buf_len; // Buffer length for file reads ssize_t buf_len; // Buffer length for file reads
unsigned int retcode; // Return code unsigned int retcode; // Return code
// Set client_s to in_arg
client_s = (unsigned int&)in_arg;
// Receive the GET request from the Web browser // Receive the GET request from the Web browser
retcode = recv(client_s, in_buf, BUF_SIZE, 0); do {
buf_len = recv(server_s, in_buf, BUF_SIZE, 0);
// Handle the GET if there is one (see note #3 in the header) send(client_s, in_buf, buf_len, 0);
if (retcode != -1) } while (buf_len != 0);
{ close(server_s);
// Parse out the filename from the GET request close(client_s);
strtok(in_buf, " ");
file_name = strtok(NULL, " ");
// Open the requested file
// - Start at 2nd char to get rid of leading "\"
fh = open(&file_name[1], O_RDONLY | O_BINARY, S_IREAD | S_IWRITE);
// Generate and send the response (404 if could not open the file)
if (fh == -1)
{
printf("File %s not found - sending an HTTP 404 \n", &file_name[1]);
strcpy(out_buf, NOTOK_404);
send(client_s, out_buf, strlen(out_buf), 0);
strcpy(out_buf, MESS_404);
send(client_s, out_buf, strlen(out_buf), 0);
}
else
{
printf("File %s is being sent \n", &file_name[1]);
if (strstr(file_name, ".gif") != NULL)
strcpy(out_buf, OK_IMAGE);
else
strcpy(out_buf, OK_TEXT);
send(client_s, out_buf, strlen(out_buf), 0);
while (!eof(fh))
{
buf_len = read(fh, out_buf, BUF_SIZE);
send(client_s, out_buf, buf_len, 0);
}
close(fh);
}
}
// Close the client socket and end the thread
closesocket(client_s);
_endthread();
} }
#endif
/* ----------------------------------------------------------------------- */
/* FOR UNIX/LINUX -------------------------------------------------------- */
#ifdef UNIX
void child_proc(int server_s, int client_s)
{
char in_buf[BUF_SIZE]; // Input buffer for GET resquest
char out_buf[BUF_SIZE]; // Output buffer for HTML response
char *file_name; // File name
unsigned int fh; // File handle
unsigned int buf_len; // Buffer length for file reads
ssize_t retcode; // Return code
// Shut down the parent pipe
close(server_s);
// Receive the GET request from the Web browser
retcode = recv(client_s, in_buf, BUF_SIZE, 0);
// Handle the GET if there is one (see note #3 in the header)
if (retcode != -1)
{
// Parse out the filename from the GET request
strtok(in_buf, " ");
file_name = strtok(NULL, " ");
// Open the requested file
// - Start at 2nd char to get rid of leading "\"
// fh = open(&file_name[1], O_RDONLY | O_BINARY, S_IREAD | S_IWRITE);
fh = open(&file_name[1], O_RDONLY, S_IREAD | S_IWRITE);
// Generate and send the response (404 if could not open the file)
if (fh == -1)
{
printf("File %s not found - sending an HTTP 404 \n", &file_name[1]);
strcpy(out_buf, NOTOK_404);
send(client_s, out_buf, strlen(out_buf), 0);
strcpy(out_buf, MESS_404);
send(client_s, out_buf, strlen(out_buf), 0);
}
else
{
printf("File %s is being sent \n", &file_name[1]);
if (strstr(file_name, ".gif") != NULL)
strcpy(out_buf, OK_IMAGE);
else
strcpy(out_buf, OK_TEXT);
send(client_s, out_buf, strlen(out_buf), 0);
do {
buf_len = read(fh, out_buf, BUF_SIZE);
send(client_s, out_buf, buf_len, 0);
} while (buf_len != 0);
close(fh);
}
}
// Shut down my (the child) pipe
close(client_s);
exit(1);
}
#endif
/* ----------------------------------------------------------------------- */