Finished project on Windows
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@ -35,3 +35,4 @@
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# Extras
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build
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test/web_server
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.vscode
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@ -8,3 +8,7 @@ add_executable(web_server
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./network.cpp
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)
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if(WIN32)
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target_link_libraries(proxy wsock32 ws2_32)
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target_link_libraries(web_server wsock32 ws2_32)
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endif()
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@ -1,5 +1,7 @@
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#include "network.hpp"
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#ifdef UNIX
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#include <arpa/inet.h>
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#endif
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#include <fcntl.h>
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#include <stdlib.h> // Needed for exit()
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#include <cstring>
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@ -35,8 +37,14 @@ void PipeSockets(int sender_s, int receiver_s) {
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send(sender_s, in_buf, strlen(in_buf), 0);
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strcpy(in_buf, MESS_403);
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send(sender_s, in_buf, strlen(in_buf), 0);
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#ifdef WIN
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closesocket(sender_s);
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closesocket(receiver_s);
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#endif
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#ifdef UNIX
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close(sender_s);
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close(receiver_s);
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#endif
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return;
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}
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@ -72,8 +80,14 @@ void ProxySockets(int sender_s, int receiver_s) {
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send(receiver_s, out_buf, strlen(out_buf), 0);
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strcpy(out_buf, MESS_403);
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send(receiver_s, out_buf, strlen(out_buf), 0);
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#ifdef WIN
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closesocket(sender_s);
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closesocket(receiver_s);
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#endif
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#ifdef UNIX
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close(sender_s);
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close(receiver_s);
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#endif
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return;
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}
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@ -83,8 +97,14 @@ void ProxySockets(int sender_s, int receiver_s) {
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std::cout << "LOG (info) - proxy packet send size: " << buf_len << '\n';
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} while ((buf_len == BUF_SIZE) || (buf_len == 40));
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std::cout << "Sent to browser" << std::endl;
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#ifdef WIN
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closesocket(sender_s);
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closesocket(receiver_s);
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#endif
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#ifdef UNIX
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close(sender_s);
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close(receiver_s);
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#endif
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}
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Client::Client(void) {
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@ -116,9 +136,13 @@ bool Client::ConnectTo(int portNumber) {
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Server::Server(int portNumber) {
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std::cout << "Opening the server" << std::endl;
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#ifdef WIN
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socketFD = socket(AF_INET, SOCK_STREAM, 0);
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if (socketFD == -1)
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{
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#endif
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#ifdef UNIX
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socketFD = socket(AF_INET, SOCK_STREAM, 0);
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#endif
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if (socketFD == -1) {
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std::cerr << "ERROR - Unable to create socket on server" << std::endl;
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exit(1);
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}
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@ -126,8 +150,7 @@ Server::Server(int portNumber) {
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address.sin_port = htons(portNumber);
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address.sin_addr.s_addr = htonl(INADDR_ANY);
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// Create a socket, fill-in address information, and then bind it
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if (bind(socketFD, (struct sockaddr *)&address, sizeof(address)) == -1)
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{
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if (bind(socketFD, (struct sockaddr *)&address, sizeof(address)) == -1) {
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std::cerr << "ERROR - Unable to bind socket" << std::endl;
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exit(1);
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}
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@ -138,5 +161,11 @@ Server::Server(int portNumber) {
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void Server::Close(void) {
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std::cout << "Closing the server" << std::endl;
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#ifdef WIN
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closesocket(socketFD);
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WSACleanup();
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#endif
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#ifdef UNIX
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close(socketFD);
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#endif
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}
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@ -1,7 +1,15 @@
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#ifndef NETWORK_HPP
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#define NETWORK_HPP
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#define WIN // WIN for Windows environment, UNIX for BSD or LINUX env.
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#ifdef UNIX
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#include <netinet/in.h>
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#endif
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#ifdef WIN
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#include <winsock.h>
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#include <ws2tcpip.h>
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#endif
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#include <unistd.h>
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#define BUF_SIZE 4096 // Buffer size (big enough for a GET)
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@ -8,6 +8,18 @@
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int main(void)
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{
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/* FOR WIN ------------------------------------------------------------- */
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#ifdef WIN
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WORD wVersionRequested = MAKEWORD(1, 1); // Stuff for WSA functions
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WSADATA wsaData;
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int wsResult; // Stuff for WSA functions
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wsResult = WSAStartup(wVersionRequested, &wsaData);
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if (wsResult != 0) {
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printf("WSAStartup failed: %d\n", wsResult);
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return 1;
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}
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#endif
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/* --------------------------------------------------------------------- */
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strcpy(hazardous_contents_CS_01, "password.txt");
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strcpy(hazardous_contents_CS_02, "admin.config");
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std::vector<std::future<void>> pending_futures;
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@ -28,7 +28,6 @@
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//= History: KJC (12/29/00) - Genesis (from server.c) =
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//= HF (01/25/01) - Ported to multi-platform environment =
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//=============================================================================
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#define UNIX // WIN for Windows environment, UNIX for BSD or LINUX env.
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//----- Include files ---------------------------------------------------------
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#include <string.h> // Needed for strcpy() and strlen()
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@ -51,13 +50,7 @@
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/* FOR WIN ---------------------------------------------------------------- */
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#ifdef WIN
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#include <stddef.h> // Needed for _threadid
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#include <process.h> // Needed for _beginthread() and _endthread()
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#include <io.h> // Needed for open(), close(), and eof()
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#include <winsock2.h>
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#include <windows.h> // Needed for all Winsock stuff
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// Lazy struct fixes
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typedef int32_t socklen_t;
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#endif
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/* ------------------------------------------------------------------------ */
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@ -82,18 +75,13 @@ int main(void)
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#ifdef WIN
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WORD wVersionRequested = MAKEWORD(1, 1); // Stuff for WSA functions
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WSADATA wsaData; // Stuff for WSA functions
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WSAStartup(wVersionRequested, &wsaData);
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#endif
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/* --------------------------------------------------------------------- */
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std::vector<std::future<void>> pending_futures;
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Server webserver(kWebserverPort);
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Client proxy;
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/* FOR WIN ------------------------------------------------------------- */
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#ifdef WIN
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// Initialize winsock
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WSAStartup(wVersionRequested, &wsaData);
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#endif
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/* --------------------------------------------------------------------- */
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// Main loop to listen, accept, and then spin-off a thread to handle the GET
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while (1)
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@ -168,9 +156,19 @@ void ClientRequest(int client_s) {
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std::cout << "LOG (info) - webserver send size: " << buf_len << '\n';
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} while (buf_len == BUF_SIZE);
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std::cout << std::endl;
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#ifdef WIN
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closesocket(fh);
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#endif
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#ifdef UNIX
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close(fh);
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#endif
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}
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// Close the client socket and end the thread
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#ifdef WIN
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closesocket(client_s);
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#endif
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#ifdef UNIX
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close(client_s);
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#endif
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}
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