#include <unity/unity.h>
#include <unity/unity_internals.h>

void setUp() { ; }
void tearDown() { ; }

int Math(void) {
    return 2+2;
}

void test_Math(void) {
    TEST_ASSERT_EQUAL_INT(4, Math());
}


int main(void) {
    UNITY_BEGIN();
    RUN_TEST(test_Math);
    return UNITY_END();
}