dotfiles/hypr/windowrules.conf
2024-03-18 20:08:42 -05:00

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# █░█░█ █ █▄░█ █▀▄ █▀█ █░█░█   █▀█ █░█ █░░ █▀▀ █▀
# ▀▄▀▄▀ █ █░▀█ █▄▀ █▄█ ▀▄▀▄▀   █▀▄ █▄█ █▄▄ ██▄ ▄█
# Main
windowrulev2 = opacity 0.80 0.80,class:^(.*)$
windowrulev2 = opacity 0.80 0.70,class:^(pavucontrol)$
windowrulev2 = opacity 0.80 0.70,class:^(org.kde.polkit-kde-authentication-agent-1)$
windowrulev2 = float, class:^(qt5ct)$
windowrulev2 = float, class:^(nwg-look)$
windowrulev2 = float, class:^(pavucontrol)$
windowrulev2 = float, class:^(org.kde.polkit-kde-authentication-agent-1)$
#windowrulev2 = float, class:^(steam)$
# Development
windowrulev2 = float, class:^(Unity)$
windowrulev2 = float, title:^(SnakePlusPlus)$
windowrulev2 = center, title:^(SnakePlusPlus)$
windowrulev2 = opacity 0.6, title:^(SnakePlusPlus)$
windowrulev2 = float, title:^(TetrisPlusPlus)$
windowrulev2 = center, title:^(TetrisPlusPlus)$
# Games
windowrulev2 = opacity 1.00 override 1.00 override, class:^(Minecraft.*)$
windowrulev2 = pseudo, class:^(Minecraft.*)$
windowrulev2 = size 2560 1080, class:^(Minecraft.*)$
windowrulev2 = opacity 1.00 override 1.00 override, class:^(steam_app_.*)$
windowrulev2 = pseudo, class:^(steam_app_.*)$
windowrulev2 = size 2560 1080, class:^(steam_app_.*)$
windowrulev2 = opacity 1.00 override 1.00 override, class:^(steam_proton)$
windowrulev2 = pseudo, class:^(steam_proton)$
windowrulev2 = size 2560 1080, class:^(steam_proton)$
# xwaylandvideobridge
windowrulev2 = opacity 0.0 override 0.0 override,class:^(xwaylandvideobridge)$
windowrulev2 = noanim,class:^(xwaylandvideobridge)$
windowrulev2 = noinitialfocus,class:^(xwaylandvideobridge)$
windowrulev2 = maxsize 1 1,class:^(xwaylandvideobridge)$
windowrulev2 = noblur,class:^(xwaylandvideobridge)$