# █░█░█ █ █▄░█ █▀▄ █▀█ █░█░█   █▀█ █░█ █░░ █▀▀ █▀ # ▀▄▀▄▀ █ █░▀█ █▄▀ █▄█ ▀▄▀▄▀   █▀▄ █▄█ █▄▄ ██▄ ▄█ # Example windowrule v1 # windowrule = float, ^(Alacritty)$ # Example windowrule v2 # windowrulev2 = float,class:^(Alacritty)$,title:^(Alacritty)$ # See https://wiki.hyprland.org/Configuring/Window-Rules/ for more windowrulev2 = opacity 0.90 0.90,class:^(firefox)$ windowrulev2 = opacity 0.90 0.90,class:^(Brave-browser)$ windowrulev2 = opacity 0.80 0.80,class:^(Steam)$ windowrulev2 = opacity 0.80 0.80,class:^(steam)$ windowrulev2 = opacity 0.80 0.80,class:^(steamwebhelper)$ windowrulev2 = opacity 0.80 0.80,class:^(Spotify)$ windowrulev2 = opacity 0.80 0.80,class:^(Code)$ windowrulev2 = opacity 0.80 0.80,class:^(code-url-handler)$ windowrulev2 = opacity 0.80 0.80,class:^(Alacritty)$ windowrulev2 = opacity 0.80 0.80,class:^(org.kde.dolphin)$ windowrulev2 = opacity 0.80 0.80,class:^(org.kde.ark)$ windowrulev2 = opacity 0.80 0.80,class:^(nwg-look)$ windowrulev2 = opacity 0.80 0.80,class:^(qt5ct)$ windowrulev2 = opacity 0.90 0.90,class:^(com.github.rafostar.Clapper)$ #Clapper-Gtk windowrulev2 = opacity 0.80 0.80,class:^(com.github.tchx84.Flatseal)$ #Flatseal-Gtk windowrulev2 = opacity 0.80 0.80,class:^(hu.kramo.Cartridges)$ #Cartridges-Gtk windowrulev2 = opacity 0.80 0.80,class:^(com.obsproject.Studio)$ #Obs-Qt windowrulev2 = opacity 0.80 0.80,class:^(gnome-boxes)$ #Boxes-Gtk windowrulev2 = opacity 0.80 0.80,class:^(discord)$ #Discord-Electron windowrulev2 = opacity 0.80 0.80,class:^(WebCord)$ #WebCord-Electron windowrulev2 = opacity 0.80 0.80,class:^(app.drey.Warp)$ #Warp-Gtk windowrulev2 = opacity 0.80 0.80,class:^(net.davidotek.pupgui2)$ #ProtonUp-Qt windowrulev2 = opacity 0.80 0.80,class:^(yad)$ #Protontricks-Gtk windowrulev2 = opacity 0.80 0.80,class:^(Signal)$ #Signal-Gtk windowrulev2 = opacity 0.80 0.80,class:^(io.gitlab.theevilskeleton.Upscaler)$ #Upscaler-Gtk windowrulev2 = opacity 0.80 0.70,class:^(pavucontrol)$ windowrulev2 = opacity 0.80 0.70,class:^(org.kde.polkit-kde-authentication-agent-1)$ windowrulev2 = float,class:^(qt5ct)$ windowrulev2 = float,class:^(nwg-look)$ windowrulev2 = float,class:^(org.kde.ark)$ windowrulev2 = float,class:^(Signal)$ #Signal-Gtk windowrulev2 = float,class:^(com.github.rafostar.Clapper)$ #Clapper-Gtk windowrulev2 = float,class:^(app.drey.Warp)$ #Warp-Gtk windowrulev2 = float,class:^(net.davidotek.pupgui2)$ #ProtonUp-Qt windowrulev2 = float,class:^(yad)$ #Protontricks-Gtk windowrulev2 = float,class:^(eog)$ #Imageviewer-Gtk windowrulev2 = float,class:^(io.gitlab.theevilskeleton.Upscaler)$ #Upscaler-Gtk windowrulev2 = float,class:^(pavucontrol)$ windowrulev2 = float,class:^(org.kde.polkit-kde-authentication-agent-1)$ windowrulev2 = tile,class:^(Alacritty.*)$ windowrulev2 = pseudo,class:^(Alacritty.*)$ windowrulev2 = pseudo,class:^(firefox.*)$ windowrulev2 = float, class:^(Steam)$ windowrulev2 = float, class:^(steam)$ # Development windowrulev2 = float, title:^(SnakePlusPlus)$ windowrulev2 = center, title:^(SnakePlusPlus)$ windowrulev2 = opacity 0.6, title:^(SnakePlusPlus)$ windowrulev2 = float, title:^(TetrisPlusPlus)$ windowrulev2 = center, title:^(TetrisPlusPlus)$ # Games windowrulev2 = tile, class:^(league.*)$ windowrulev2 = pseudo, class:^(league.*)$ windowrulev2 = size 2646 1108, class:^(league.*)$ windowrulev2 = pseudo, class:^(Minecraft.*)$ windowrulev2 = size 2646 1108, class:^(Minecraft.*)$ windowrulev2 = pseudo, class:^(steam_app_.*)$ windowrulev2 = size 2646 1108, class:^(steam_app_.*)$ windowrulev2 = pseudo, class:^(steam_proton)$ windowrulev2 = size 2646 1108, class:^(steam_proton)$