Removed gaps on hyprland and border
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parent
4d617b3bff
commit
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@ -2,13 +2,15 @@
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# █░▀░█ █▄█ █░▀█ █ ░█░ █▄█ █▀▄
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# █░▀░█ █▄█ █░▀█ █ ░█░ █▄█ █▀▄
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# Day
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# Day
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#monitor=DP-3, highres, 0x1080, 1, vrr, 1
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monitor=DP-1, 1920x1080@144, 760x0, 1, vrr, 1
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#monitor=DP-1, highres, 760x0, 1, vrr, 1
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monitor=DP-3, 3440x1440@160, 0x1080, 1, vrr, 1
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#workspace = DP-1, 5
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# Night
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# Night
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monitor=DP-3, highrr, 0x0, 1, vrr, 1
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#monitor=DP-1, disable
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monitor=DP-1, disable
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#monitor=DP-3, 3440x1440@160, 0x0, 1, vrr, 1
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# Set primary monitor for xwayland
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exec-once = xrandr --output DP-3 --primary
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# █░░ ▄▀█ █░█ █▄░█ █▀▀ █░█
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# █░░ ▄▀█ █░█ █▄░█ █▀▀ █░█
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@ -24,6 +26,7 @@ exec-once = ~/.config/waybar/autobar.sh
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exec-once = dunst # start notification demon
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exec-once = dunst # start notification demon
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exec-once = swww init
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exec-once = swww init
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exec-once = syncthing --no-browser
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exec-once = syncthing --no-browser
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exec-once = xwaylandvideobridge
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# █▀▀ █▄░█ █░█
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# █▀▀ █▄░█ █░█
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@ -32,11 +35,11 @@ exec-once = syncthing --no-browser
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env = XDG_CURRENT_DESKTOP,Hyprland
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env = XDG_CURRENT_DESKTOP,Hyprland
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env = XDG_SESSION_TYPE,wayland
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env = XDG_SESSION_TYPE,wayland
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env = XDG_SESSION_DESKTOP,Hyprland
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env = XDG_SESSION_DESKTOP,Hyprland
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env = QT_QPA_PLATFORM,wayland
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#env = QT_QPA_PLATFORM,wayland;xcb
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#env = QT_STYLE_OVERRIDE,kvantum
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#env = QT_STYLE_OVERRIDE,kvantum
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env = QT_QPA_PLATFORMTHEME,qt5ct
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#env = QT_QPA_PLATFORMTHEME,qt5ct
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env = QT_WAYLAND_DISABLE_WINDOWDECORATION,1
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#env = QT_WAYLAND_DISABLE_WINDOWDECORATION,1
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env = QT_AUTO_SCREEN_SCALE_FACTOR,1
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#env = QT_AUTO_SCREEN_SCALE_FACTOR,1
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env = MOZ_ENABLE_WAYLAND,1
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env = MOZ_ENABLE_WAYLAND,1
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@ -59,6 +62,7 @@ input {
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# █▄▄ █▀█ ░█░ █▄█ █▄█ ░█░ ▄█
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# █▄▄ █▀█ ░█░ █▄█ █▄█ ░█░ ▄█
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workspace = DP-3, 1
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workspace = DP-3, 1
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workspace = DP-1, 5
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dwindle {
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dwindle {
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pseudotile = yes
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pseudotile = yes
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@ -69,6 +73,15 @@ master {
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new_is_master = true
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new_is_master = true
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}
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}
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xwayland {
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# latest configuration
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# use_nearset_neighbor = true
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# force_zero_scaling = true
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# current configuration
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use_nearest_neighbor = false
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force_zero_scaling = false
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}
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# █▀ █▀█ █░█ █▀█ █▀▀ █▀▀
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# █▀ █▀█ █░█ █▀█ █▀▀ █▀▀
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@ -24,9 +24,12 @@ layerrule = blur,waybar
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source = ~/.config/hypr/mocha.conf
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source = ~/.config/hypr/mocha.conf
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general {
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general {
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gaps_in = 15
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#gaps_in = 15
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gaps_out = 40, 160, 40, 160
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#gaps_out = 40, 160, 40, 160
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border_size = 4
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gaps_in = 0
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gaps_out = 0
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#border_size = 4
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border_size = 0
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col.active_border = $peach
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col.active_border = $peach
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col.inactive_border = $peach
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col.inactive_border = $peach
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layout = dwindle
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layout = dwindle
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@ -11,7 +11,7 @@ windowrulev2 = float, class:^(qt5ct)$
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windowrulev2 = float, class:^(nwg-look)$
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windowrulev2 = float, class:^(nwg-look)$
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windowrulev2 = float, class:^(pavucontrol)$
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windowrulev2 = float, class:^(pavucontrol)$
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windowrulev2 = float, class:^(org.kde.polkit-kde-authentication-agent-1)$
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windowrulev2 = float, class:^(org.kde.polkit-kde-authentication-agent-1)$
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windowrulev2 = float, class:^(steam)$
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#windowrulev2 = float, class:^(steam)$
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# Development
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# Development
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windowrulev2 = float, class:^(Unity)$
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windowrulev2 = float, class:^(Unity)$
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@ -24,11 +24,17 @@ windowrulev2 = center, title:^(TetrisPlusPlus)$
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# Games
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# Games
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windowrulev2 = opacity 1.00 override 1.00 override, class:^(Minecraft.*)$
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windowrulev2 = opacity 1.00 override 1.00 override, class:^(Minecraft.*)$
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windowrulev2 = pseudo, class:^(Minecraft.*)$
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windowrulev2 = pseudo, class:^(Minecraft.*)$
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windowrulev2 = size 2646 1108, class:^(Minecraft.*)$
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windowrulev2 = size 2560 1080, class:^(Minecraft.*)$
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windowrulev2 = opacity 1.00 override 1.00 override, class:^(steam_app_.*)$
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windowrulev2 = opacity 1.00 override 1.00 override, class:^(steam_app_.*)$
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windowrulev2 = pseudo, class:^(steam_app_.*)$
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windowrulev2 = pseudo, class:^(steam_app_.*)$
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windowrulev2 = size 2646 1108, class:^(steam_app_.*)$
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windowrulev2 = size 2560 1080, class:^(steam_app_.*)$
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windowrulev2 = opacity 1.00 override 1.00 override, class:^(steam_proton)$
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windowrulev2 = opacity 1.00 override 1.00 override, class:^(steam_proton)$
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windowrulev2 = pseudo, class:^(steam_proton)$
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windowrulev2 = pseudo, class:^(steam_proton)$
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windowrulev2 = size 2646 1108, class:^(steam_proton)$
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windowrulev2 = size 2560 1080, class:^(steam_proton)$
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# xwaylandvideobridge
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windowrulev2 = opacity 0.0 override 0.0 override,class:^(xwaylandvideobridge)$
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windowrulev2 = noanim,class:^(xwaylandvideobridge)$
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windowrulev2 = noinitialfocus,class:^(xwaylandvideobridge)$
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windowrulev2 = maxsize 1 1,class:^(xwaylandvideobridge)$
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windowrulev2 = noblur,class:^(xwaylandvideobridge)$
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