New dotfiles update, spacing and colors mainly
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parent
367cec54c5
commit
952824a49a
@ -4,7 +4,7 @@
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### Display ###
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# Which monitor should the notifications be displayed on.
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monitor = 1
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monitor = 0
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# Display notification on focused monitor. Possible modes are:
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# mouse: follow mouse pointer
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@ -463,3 +463,7 @@
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frame_color = "#575C5B"
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icon = "~/.config/dunst/icons/hyprdots.svg"
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timeout = 10
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[play_sound]
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summary = "*"
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script = ~/.config/dunst/scripts/alert.sh
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2
dunst/scripts/alert.sh
Executable file
2
dunst/scripts/alert.sh
Executable file
@ -0,0 +1,2 @@
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#!/bin/bash
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pw-play --volume=1.1 ~/audio/alert.mp3
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@ -2,13 +2,13 @@
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# █░▀░█ █▄█ █░▀█ █ ░█░ █▄█ █▀▄
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# Day
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monitor=DP-1, highres, 0x1080, 1, vrr, 1
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monitor=DP-3, highres, 760x0, 1, vrr, 1
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workspace = DP-3, 5
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#monitor=DP-3, highres, 0x1080, 1, vrr, 1
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#monitor=DP-1, highres, 760x0, 1, vrr, 1
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#workspace = DP-1, 5
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# Night
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#monitor=DP-1, highrr, 0x0, 1, bitdepth, 10, vrr, 1
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#monitor=DP-3, disable
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monitor=DP-3, highrr, 0x0, 1, vrr, 1
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monitor=DP-1, disable
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# █░░ ▄▀█ █░█ █▄░█ █▀▀ █░█
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@ -24,9 +24,6 @@ exec-once = ~/.config/waybar/autobar.sh
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exec-once = dunst # start notification demon
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exec-once = swww init
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exec-once = syncthing --no-browser
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#exec-once = xwaylandvideobridge
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exec-once = linux-discord-rich-presence -c ~/.config/linux-discord-rich-presencerc
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# █▀▀ █▄░█ █░█
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@ -61,7 +58,7 @@ input {
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# █░░ ▄▀█ █▄█ █▀█ █░█ ▀█▀ █▀
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# █▄▄ █▀█ ░█░ █▄█ █▄█ ░█░ ▄█
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workspace = DP-1, 1
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workspace = DP-3, 1
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dwindle {
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pseudotile = yes
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@ -6,10 +6,10 @@
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# See https://wiki.hyprland.org/Nvidia/ for more
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#env = GBM_BACKEND,nvidia-drm
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#env = __GLX_VENDOR_LIBRARY_NAME,nvidia
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env = LIBVA_DRIVER_NAME,nvidia
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env = __GLX_VENDOR_LIBRARY_NAME,nvidia
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env = __GL_VRR_ALLOWED,1
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#env = __GL_VRR_ALLOWED,1
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env = __GL_GSYNC_ALLOWED,1
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env = WLR_NO_HARDWARE_CURSORS,1
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env = WLR_DRM_NO_ATOMIC,1
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#env = WLR_DRM_NO_ATOMIC,1
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@ -24,11 +24,11 @@ layerrule = blur,waybar
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source = ~/.config/hypr/mocha.conf
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general {
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gaps_in = 3
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gaps_out = 8
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border_size = 3
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col.active_border = 0xff$yellowAlpha 0xff$mauveAlpha 45deg
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col.inactive_border = rgba(b4befecc) rgba(6c7086cc) 45deg
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gaps_in = 15
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gaps_out = 40
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border_size = 4
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col.active_border = $peach
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col.inactive_border = $peach
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layout = dwindle
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resize_on_border = false
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}
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@ -41,11 +41,11 @@ group {
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}
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decoration {
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rounding = 10
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rounding = 0
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drop_shadow = false
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dim_special = 0.3
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#active_opacity = 1.0
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#inactive_opacity = 0.9
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#inactive_opacity = 0.8
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blur {
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enabled = yes
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@ -3,62 +3,18 @@
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# ▀▄▀▄▀ █ █░▀█ █▄▀ █▄█ ▀▄▀▄▀ █▀▄ █▄█ █▄▄ ██▄ ▄█
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# Example windowrule v1
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# windowrule = float, ^(Alacritty)$
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# Example windowrule v2
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# windowrulev2 = float,class:^(Alacritty)$,title:^(Alacritty)$
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# See https://wiki.hyprland.org/Configuring/Window-Rules/ for more
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windowrulev2 = opacity 0.90 0.90,class:^(firefox)$
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windowrulev2 = opacity 0.90 0.90,class:^(Brave-browser)$
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windowrulev2 = opacity 0.80 0.80,class:^(Steam)$
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windowrulev2 = opacity 0.80 0.80,class:^(steam)$
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windowrulev2 = opacity 0.80 0.80,class:^(steamwebhelper)$
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windowrulev2 = opacity 0.80 0.80,class:^(Spotify)$
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windowrulev2 = opacity 0.80 0.80,class:^(Code)$
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windowrulev2 = opacity 0.80 0.80,class:^(code-url-handler)$
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windowrulev2 = opacity 0.80 0.80,class:^(Alacritty)$
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windowrulev2 = opacity 0.80 0.80,class:^(org.kde.dolphin)$
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windowrulev2 = opacity 0.80 0.80,class:^(org.kde.ark)$
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windowrulev2 = opacity 0.80 0.80,class:^(nwg-look)$
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windowrulev2 = opacity 0.80 0.80,class:^(qt5ct)$
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windowrulev2 = opacity 0.90 0.90,class:^(com.github.rafostar.Clapper)$ #Clapper-Gtk
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windowrulev2 = opacity 0.80 0.80,class:^(com.github.tchx84.Flatseal)$ #Flatseal-Gtk
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windowrulev2 = opacity 0.80 0.80,class:^(hu.kramo.Cartridges)$ #Cartridges-Gtk
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windowrulev2 = opacity 0.80 0.80,class:^(com.obsproject.Studio)$ #Obs-Qt
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windowrulev2 = opacity 0.80 0.80,class:^(gnome-boxes)$ #Boxes-Gtk
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windowrulev2 = opacity 0.80 0.80,class:^(discord)$ #Discord-Electron
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windowrulev2 = opacity 0.80 0.80,class:^(WebCord)$ #WebCord-Electron
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windowrulev2 = opacity 0.80 0.80,class:^(app.drey.Warp)$ #Warp-Gtk
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windowrulev2 = opacity 0.80 0.80,class:^(net.davidotek.pupgui2)$ #ProtonUp-Qt
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windowrulev2 = opacity 0.80 0.80,class:^(yad)$ #Protontricks-Gtk
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windowrulev2 = opacity 0.80 0.80,class:^(Signal)$ #Signal-Gtk
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windowrulev2 = opacity 0.80 0.80,class:^(io.gitlab.theevilskeleton.Upscaler)$ #Upscaler-Gtk
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# Main
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windowrulev2 = opacity 0.80 0.80,class:^(.*)$
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windowrulev2 = opacity 0.80 0.70,class:^(pavucontrol)$
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windowrulev2 = opacity 0.80 0.70,class:^(org.kde.polkit-kde-authentication-agent-1)$
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windowrulev2 = float,class:^(qt5ct)$
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windowrulev2 = float,class:^(nwg-look)$
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windowrulev2 = float,class:^(org.kde.ark)$
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windowrulev2 = float,class:^(Signal)$ #Signal-Gtk
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windowrulev2 = float,class:^(com.github.rafostar.Clapper)$ #Clapper-Gtk
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windowrulev2 = float,class:^(app.drey.Warp)$ #Warp-Gtk
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windowrulev2 = float,class:^(net.davidotek.pupgui2)$ #ProtonUp-Qt
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windowrulev2 = float,class:^(yad)$ #Protontricks-Gtk
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windowrulev2 = float,class:^(eog)$ #Imageviewer-Gtk
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windowrulev2 = float,class:^(io.gitlab.theevilskeleton.Upscaler)$ #Upscaler-Gtk
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windowrulev2 = float,class:^(pavucontrol)$
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windowrulev2 = float,class:^(org.kde.polkit-kde-authentication-agent-1)$
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windowrulev2 = tile,class:^(Alacritty.*)$
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windowrulev2 = pseudo,class:^(Alacritty.*)$
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windowrulev2 = pseudo,class:^(firefox.*)$
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windowrulev2 = float, class:^(Steam)$
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windowrulev2 = float, class:^(qt5ct)$
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windowrulev2 = float, class:^(nwg-look)$
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windowrulev2 = float, class:^(pavucontrol)$
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windowrulev2 = float, class:^(org.kde.polkit-kde-authentication-agent-1)$
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windowrulev2 = float, class:^(steam)$
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# Development
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windowrulev2 = float, class:^(Unity)$
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windowrulev2 = float, title:^(SnakePlusPlus)$
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windowrulev2 = center, title:^(SnakePlusPlus)$
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windowrulev2 = opacity 0.6, title:^(SnakePlusPlus)$
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@ -66,12 +22,13 @@ windowrulev2 = float, title:^(TetrisPlusPlus)$
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windowrulev2 = center, title:^(TetrisPlusPlus)$
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# Games
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windowrulev2 = tile, class:^(league.*)$
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windowrulev2 = pseudo, class:^(league.*)$
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windowrulev2 = size 2646 1108, class:^(league.*)$
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windowrulev2 = opacity 1.00 override 1.00 override, class:^(Minecraft.*)$
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windowrulev2 = pseudo, class:^(Minecraft.*)$
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windowrulev2 = size 2646 1108, class:^(Minecraft.*)$
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windowrulev2 = opacity 1.00 override 1.00 override, class:^(steam_app_.*)$
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windowrulev2 = pseudo, class:^(steam_app_.*)$
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windowrulev2 = size 2646 1108, class:^(steam_app_.*)$
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windowrulev2 = opacity 1.00 override 1.00 override, class:^(steam_proton)$
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windowrulev2 = pseudo, class:^(steam_proton)$
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windowrulev2 = size 2646 1108, class:^(steam_proton)$
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"name": "main",
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"layer": "top",
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"position": "bottom",
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"height": 48,
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"spacing": 4,
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"output": "DP-1",
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"height": 38,
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"spacing": 0,
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"output": "DP-3",
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"reload_style_on_change": true,
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"margin-left": 800,
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"margin-right": 800,
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"margin-top": 20,
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"margin-bottom": 10,
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"modules-left": [
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"wireplumber",
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"disk",
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@ -78,7 +81,6 @@
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"format-icons": {
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"default": "",
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"persistent": "",
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"active": ""
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},
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"persistent-workspaces": {
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"1": [ ],
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}
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window#waybar {
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background: alpha(@base, 0.6);
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border: 4px solid @sapphire;
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border-radius: 8px;
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color: @text;
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background: @mantle;
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border: 4px solid @crust;
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border-radius: 0px;
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color: @peach;
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}
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window#waybar.hidden {
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@ -25,31 +25,24 @@ window#waybar.hidden {
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}
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#workspaces button {
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color: @blue;
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color: @peach;
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background: transparent;
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transition: all 0.1s ease;
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}
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#workspaces button.active {
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background-color: @blue;
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margin: 4px;
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border-radius: 6px;
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background-color: alpha(@base, 0.5);
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margin-top: 2px;
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margin-bottom: 2px;
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transition: all 0.1s ease;
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}
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.modules-left {
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color: @blue;
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margin: 2px;
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border-radius: 16px;
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}
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.modules-center {
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border-radius: 16px;
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margin: 2px;
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}
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.modules-left,
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.modules-center,
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.modules-right {
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color: @blue;
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border-radius: 16px;
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margin: 2px;
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background: alpha(@mantle, 0.6);
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margin: 4px;
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padding: 0 5px;
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}
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#clock,
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@ -64,5 +57,12 @@ window#waybar.hidden {
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#custom-gpu,
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#custom-poweroff,
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#custom-weather {
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background-color: @base;
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border-radius: 6px;
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margin-top: 4px;
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margin-bottom: 4px;
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margin-left: 6px;
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margin-right: 6px;
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padding: 0 10px;
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color: @peach;
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}
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