Updated window rules and waybar theme
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@ -40,9 +40,7 @@ gestures {
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# Window rules
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# Window rules
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windowrule = float, ^(SnakePlusPlus)$
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source = ~/.config/hypr/windowrules.conf
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windowrule = center, ^(SnakePlusPlus)$
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windowrulev2 = opacity 1.0 override, class:(steam_app.*)$
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# General binds
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# General binds
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$mainMod = SUPER
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$mainMod = SUPER
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@ -24,13 +24,13 @@ layerrule = blur,waybar
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source = ~/.config/hypr/frappe.conf
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source = ~/.config/hypr/frappe.conf
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general {
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general {
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gaps_in = 3
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gaps_in = 15
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gaps_out = 8
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gaps_out = 40, 160, 40, 160
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border_size = 3
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border_size = 3
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col.active_border = rgba(ca9ee6ff) rgba(f2d5cfff) 45deg
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col.active_border = rgba(ca9ee6ff) rgba(f2d5cfff) 45deg
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col.inactive_border = rgba(b4befecc) rgba(6c7086cc) 45deg
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col.inactive_border = rgba(b4befecc) rgba(6c7086cc) 45deg
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layout = dwindle
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layout = dwindle
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resize_on_border = true
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resize_on_border = false
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}
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}
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group {
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group {
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@ -41,7 +41,7 @@ group {
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}
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}
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decoration {
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decoration {
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rounding = 10
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rounding = 0
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drop_shadow = false
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drop_shadow = false
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dim_special = 0.3
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dim_special = 0.3
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#active_opacity = 1.0
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#active_opacity = 1.0
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35
hypr/windowrules.conf
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35
hypr/windowrules.conf
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@ -0,0 +1,35 @@
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# █░█░█ █ █▄░█ █▀▄ █▀█ █░█░█ █▀█ █░█ █░░ █▀▀ █▀
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# ▀▄▀▄▀ █ █░▀█ █▄▀ █▄█ ▀▄▀▄▀ █▀▄ █▄█ █▄▄ ██▄ ▄█
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# Main
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windowrulev2 = opacity 0.80 0.80,class:^(.*)$
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windowrulev2 = opacity 0.80 0.70,class:^(pavucontrol)$
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windowrulev2 = opacity 0.80 0.70,class:^(org.kde.polkit-kde-authentication-agent-1)$
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windowrulev2 = float, class:^(qt5ct)$
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windowrulev2 = float, class:^(nwg-look)$
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windowrulev2 = float, class:^(pavucontrol)$
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windowrulev2 = float, class:^(org.kde.polkit-kde-authentication-agent-1)$
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windowrulev2 = float, class:^(steam)$
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# Development
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windowrulev2 = float, class:^(Unity)$
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windowrulev2 = float, title:^(SnakePlusPlus)$
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windowrulev2 = center, title:^(SnakePlusPlus)$
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windowrulev2 = opacity 0.6, title:^(SnakePlusPlus)$
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windowrulev2 = float, title:^(TetrisPlusPlus)$
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windowrulev2 = center, title:^(TetrisPlusPlus)$
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# Games
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windowrulev2 = opacity 1.00 override 1.00 override, class:^(Minecraft.*)$
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windowrulev2 = pseudo, class:^(Minecraft.*)$
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windowrulev2 = size 2646 1108, class:^(Minecraft.*)$
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windowrulev2 = opacity 1.00 override 1.00 override, class:^(steam_app_.*)$
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windowrulev2 = pseudo, class:^(steam_app_.*)$
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windowrulev2 = size 2646 1108, class:^(steam_app_.*)$
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windowrulev2 = opacity 1.00 override 1.00 override, class:^(steam_proton)$
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windowrulev2 = pseudo, class:^(steam_proton)$
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windowrulev2 = size 2646 1108, class:^(steam_proton)$
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@ -3,7 +3,7 @@
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"name": "main",
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"name": "main",
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"layer": "top",
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"layer": "top",
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"position": "top",
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"position": "top",
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"height": 38,
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"height": 42,
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"spacing": 4,
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"spacing": 4,
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"margin-top": 4,
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"margin-top": 4,
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"margin-bottom": 0,
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"margin-bottom": 0,
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@ -4,13 +4,22 @@
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border: none;
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border: none;
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border-radius: 0px;
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border-radius: 0px;
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min-height: 0;
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min-height: 0;
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font-weight: bold;
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font-size: 14px;
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font-size: 14px;
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font-family: "Hack Nerd Font";
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font-family: "Hack Nerd Font";
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}
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}
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window#waybar {
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window#waybar {
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background: @mantle;
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background-color: transparent;
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background-color: transparent;
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color: @text;
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color: @text;
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border-bottom: 4px solid @crust;
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border-radius: 0px;
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padding: 4px;
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}
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window#waybar.hidden {
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opacity: 0.2;
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}
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}
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#workspaces {
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#workspaces {
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@ -31,6 +40,12 @@ window#waybar {
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transition: all 0.1s ease;
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transition: all 0.1s ease;
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}
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}
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.modules-left,
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.modules-center,
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.modules-right {
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padding: 0 4 4 4px;
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}
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#clock,
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#clock,
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#cpu,
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#cpu,
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#disk,
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#disk,
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@ -41,6 +56,10 @@ window#waybar {
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#pulseaudio,
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#pulseaudio,
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#custom-poweroff,
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#custom-poweroff,
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#custom-weather {
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#custom-weather {
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background-color: @base;
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border-radius: 6px;
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margin-left: 6px;
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margin-right: 6px;
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padding: 0 10px;
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padding: 0 10px;
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}
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}
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@ -59,3 +78,16 @@ window#waybar {
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#temperature {
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#temperature {
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color: @sky;
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color: @sky;
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}
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}
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#workspaces button.active {
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background-color: alpha(@peach, 0.2);
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border-radius: 2px;
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margin-bottom: 2px;
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transition: all 0.1s ease;
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}
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