armory: update dotfiles to v0.1.0

This commit is contained in:
Trianta 2025-02-04 07:23:29 -06:00
parent 8099e507d7
commit 27f7b9735f
5 changed files with 541 additions and 533 deletions

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@ -1,439 +1,32 @@
# See dunst(5) for all configuration options
[global]
### Display ###
# Which monitor should the notifications be displayed on.
separator_color=frame
monitor = 1
# Display notification on focused monitor. Possible modes are:
# mouse: follow mouse pointer
# keyboard: follow window with keyboard focus
# none: don't follow anything
#
# "keyboard" needs a window manager that exports the
# _NET_ACTIVE_WINDOW property.
# This should be the case for almost all modern window managers.
#
# If this option is set to mouse or keyboard, the monitor option
# will be ignored.
follow = none
### Geometry ###
# dynamic width from 0 to 300
# width = (0, 300)
# constant width of 300
width = 300
# The maximum height of a single notification, excluding the frame.
height = 300
# Position the notification in the top right corner
origin = top-right
# Offset from the origin
offset = 20x20
# Scale factor. It is auto-detected if value is 0.
scale = 0
# Maximum number of notification (0 means no limit)
notification_limit = 20
### Progress bar ###
# Turn on the progess bar. It appears when a progress hint is passed with
# for example dunstify -h int:value:12
progress_bar = true
# Set the progress bar height. This includes the frame, so make sure
# it's at least twice as big as the frame width.
progress_bar_height = 10
# Set the frame width of the progress bar
progress_bar_frame_width = 0
# Set the minimum width for the progress bar
progress_bar_min_width = 125
# Set the maximum width for the progress bar
progress_bar_max_width = 250
# Corner radius for the progress bar. 0 disables rounded corners.
progress_bar_corner_radius = 4
# Corner radius for the icon image.
icon_corner_radius = 5
# Show how many messages are currently hidden (because of
# notification_limit).
indicate_hidden = yes
# The transparency of the window. Range: [0; 100].
# This option will only work if a compositing window manager is
# present (e.g. xcompmgr, compiz, etc.). (X11 only)
transparency = 10
# Draw a line of "separator_height" pixel height between two
# notifications.
# Set to 0 to disable.
# If gap_size is greater than 0, this setting will be ignored.
separator_height = 2
# Padding between text and separator.
padding = 8
# Horizontal padding.
horizontal_padding = 8
# Padding between text and icon.
text_icon_padding = 10
# Defines width in pixels of frame around the notification window.
# Set to 0 to disable.
frame_width = 3
# Defines color of the frame around the notification window.
#frame_color = "#eba0ac"
frame_color = "#89B4FA"
separator_color = frame
# Size of gap to display between notifications - requires a compositor.
# If value is greater than 0, separator_height will be ignored and a border
# of size frame_width will be drawn around each notification instead.
# Click events on gaps do not currently propagate to applications below.
gap_size = 5
# Define a color for the separator.
# possible values are:
# * auto: dunst tries to find a color fitting to the background;
# * foreground: use the same color as the foreground;
# * frame: use the same color as the frame;
# * anything else will be interpreted as a X color.
# Sort messages by urgency.
sort = yes
# Don't remove messages, if the user is idle (no mouse or keyboard input)
# for longer than idle_threshold seconds.
# Set to 0 to disable.
# A client can set the 'transient' hint to bypass this. See the rules
# section for how to disable this if necessary
# idle_threshold = 120
### Text ###
font = mononoki Nerd Font 8
# The spacing between lines. If the height is smaller than the
# font height, it will get raised to the font height.
line_height = 3
# Possible values are:
# full: Allow a small subset of html markup in notifications:
# <b>bold</b>
# <i>italic</i>
# <s>strikethrough</s>
# <u>underline</u>
#
# For a complete reference see
# <https://docs.gtk.org/Pango/pango_markup.html>.
#
# strip: This setting is provided for compatibility with some broken
# clients that send markup even though it's not enabled on the
# server. Dunst will try to strip the markup but the parsing is
# simplistic so using this option outside of matching rules for
# specific applications *IS GREATLY DISCOURAGED*.
#
# no: Disable markup parsing, incoming notifications will be treated as
# plain text. Dunst will not advertise that it has the body-markup
# capability if this is set as a global setting.
#
# It's important to note that markup inside the format option will be parsed
# regardless of what this is set to.
font = Hack Nerd Font 8
markup = full
# The format of the message. Possible variables are:
# %a appname
# %s summary
# %b body
# %i iconname (including its path)
# %I iconname (without its path)
# %p progress value if set ([ 0%] to [100%]) or nothing
# %n progress value if set without any extra characters
# %% Literal %
# Markup is allowed
format = "󰟪 %a\n<b>󰋑 %s</b>\n%b"
# Alignment of message text.
# Possible values are "left", "center" and "right".
alignment = left
# Vertical alignment of message text and icon.
# Possible values are "top", "center" and "bottom".
vertical_alignment = center
# Show age of message if message is older than show_age_threshold
# seconds.
# Set to -1 to disable.
show_age_threshold = 60
# Specify where to make an ellipsis in long lines.
# Possible values are "start", "middle" and "end".
ellipsize = middle
# Ignore newlines '\n' in notifications.
ignore_newline = no
# Stack together notifications with the same content
stack_duplicates = true
# Hide the count of stacked notifications with the same content
hide_duplicate_count = false
# Display indicators for URLs (U) and actions (A).
show_indicators = yes
### Icons ###
# Recursive icon lookup. You can set a single theme, instead of having to
# define all lookup paths.
#enable_recursive_icon_lookup = true
# Set icon theme (only used for recursive icon lookup)
#icon_theme = Adwaita
# You can also set multiple icon themes, with the leftmost one being used first.
icon_theme = "Tela-circle-dracula"
# Align icons left/right/top/off
icon_position = left
# Scale small icons up to this size, set to 0 to disable. Helpful
# for e.g. small files or high-dpi screens. In case of conflict,
# max_icon_size takes precedence over this.
min_icon_size = 32
# Scale larger icons down to this size, set to 0 to disable
max_icon_size = 128
# Paths to default icons (only neccesary when not using recursive icon lookup)
icon_path = /usr/share/icons/Tela-circle-dracula/16/actions:/usr/share/icons/Tela-circle-dracula/16/apps:/usr/share/icons/Tela-circle-dracula/16/devices:/usr/share/icons/Tela-circle-dracula/16/mimetypes:/usr/share/icons/Tela-circle-dracula/16/panel:/usr/share/icons/Tela-circle-dracula/16/places:/usr/share/icons/Tela-circle-dracula/16/status
### History ###
# Should a notification popped up from history be sticky or timeout
# as if it would normally do.
sticky_history = yes
# Maximum amount of notifications kept in history
history_length = 20
### Misc/Advanced ###
# dmenu path.
#format = "󰟪 %a\n<b>󰋑 %s</b>\n%b"
dmenu = /usr/bin/rofi -dmenu -p dunst:
# Browser for opening urls in context menu.
browser = /usr/bin/xdg-open
# Always run rule-defined scripts, even if the notification is suppressed
always_run_script = true
# Define the title of the windows spawned by dunst
title = Dunst
# Define the class of the windows spawned by dunst
class = Dunst
# Define the corner radius of the notification window
# in pixel size. If the radius is 0, you have no rounded
# corners.
# The radius will be automatically lowered if it exceeds half of the
# notification height to avoid clipping text and/or icons.
corner_radius = 10
# Ignore the dbus closeNotification message.
# Useful to enforce the timeout set by dunst configuration. Without this
# parameter, an application may close the notification sent before the
# user defined timeout.
ignore_dbusclose = false
### Wayland ###
# These settings are Wayland-specific. They have no effect when using X11
# Uncomment this if you want to let notications appear under fullscreen
# applications (default: overlay)
# layer = top
# Set this to true to use X11 output on Wayland.
force_xwayland = false
### Legacy
# Use the Xinerama extension instead of RandR for multi-monitor support.
# This setting is provided for compatibility with older nVidia drivers that
# do not support RandR and using it on systems that support RandR is highly
# discouraged.
#
# By enabling this setting dunst will not be able to detect when a monitor
# is connected or disconnected which might break follow mode if the screen
# layout changes.
force_xinerama = false
### mouse
# Defines list of actions for each mouse event
# Possible values are:
# * none: Don't do anything.
# * do_action: Invoke the action determined by the action_name rule. If there is no
# such action, open the context menu.
# * open_url: If the notification has exactly one url, open it. If there are multiple
# ones, open the context menu.
# * close_current: Close current notification.
# * close_all: Close all notifications.
# * context: Open context menu for the notification.
# * context_all: Open context menu for all notifications.
# These values can be strung together for each mouse event, and
# will be executed in sequence.
mouse_left_click = context, close_current
mouse_middle_click = do_action, close_current
mouse_right_click = close_all
enable_posix_regex = true
# Experimental features that may or may not work correctly. Do not expect them
# to have a consistent behaviour across releases.
[experimental]
# Calculate the dpi to use on a per-monitor basis.
# If this setting is enabled the Xft.dpi value will be ignored and instead
# dunst will attempt to calculate an appropriate dpi value for each monitor
# using the resolution and physical size. This might be useful in setups
# where there are multiple screens with very different dpi values.
per_monitor_dpi = false
# Every section that isn't one of the above is interpreted as a rules to
# override settings for certain messages.
#
# Messages can be matched by
# appname (discouraged, see desktop_entry)
# body
# category
# desktop_entry
# icon
# match_transient
# msg_urgency
# stack_tag
# summary
#
# and you can override the
# background
# foreground
# format
# frame_color
# fullscreen
# new_icon
# set_stack_tag
# set_transient
# set_category
# timeout
# urgency
# icon_position
# skip_display
# history_ignore
# action_name
# word_wrap
# ellipsize
# alignment
# hide_text
#
# Shell-like globbing will get expanded.
#
# Instead of the appname filter, it's recommended to use the desktop_entry filter.
# GLib based applications export their desktop-entry name. In comparison to the appname,
# the desktop-entry won't get localized.
#
# SCRIPTING
# You can specify a script that gets run when the rule matches by
# setting the "script" option.
# The script will be called as follows:
# script appname summary body icon urgency
# where urgency can be "LOW", "NORMAL" or "CRITICAL".
#
# NOTE: It might be helpful to run dunst -print in a terminal in order
# to find fitting options for rules.
# Disable the transient hint so that idle_threshold cannot be bypassed from the
# client
#[transient_disable]
# match_transient = yes
# set_transient = no
#
# Make the handling of transient notifications more strict by making them not
# be placed in history.
#[transient_history_ignore]
# match_transient = yes
# history_ignore = yes
# fullscreen values
# show: show the notifications, regardless if there is a fullscreen window opened
# delay: displays the new notification, if there is no fullscreen window active
# If the notification is already drawn, it won't get undrawn.
# pushback: same as delay, but when switching into fullscreen, the notification will get
# withdrawn from screen again and will get delayed like a new notification
#[fullscreen_delay_everything]
# fullscreen = delay
#[fullscreen_show_critical]
# msg_urgency = critical
# fullscreen = show
#[espeak]
# summary = "*"
# script = dunst_espeak.sh
#[script-test]
# summary = "*script*"
# script = dunst_test.sh
#[ignore]
# # This notification will not be displayed
# summary = "foobar"
# skip_display = true
#[history-ignore]
# # This notification will not be saved in history
# summary = "foobar"
# history_ignore = yes
#[skip-display]
# # This notification will not be displayed, but will be included in the history
# summary = "foobar"
# skip_display = yes
#[signed_on]
# appname = Pidgin
# summary = "*signed on*"
# urgency = low
#
#[signed_off]
# appname = Pidgin
# summary = *signed off*
# urgency = low
#
#[says]
# appname = Pidgin
# summary = *says*
# urgency = critical
#
#[twitter]
# appname = Pidgin
# summary = *twitter.com*
# urgency = normal
#
#[stack-volumes]
# appname = "some_volume_notifiers"
# set_stack_tag = "volume"
#
# vim: ft=cfg
[Type-1]
summary = "t1"
format = "<b>%a</b>"
@ -442,29 +35,20 @@ format = "<b>%a</b>"
summary = "t2"
format = "<span size="250%">%a</span>\n%b"
[urgency_critical]
background = "#1E1E2E"
foreground = "#CDD6F4"
frame_color = "#FAB387"
icon = "~/.config/dunst/icons/critical.svg"
timeout = 0
script = ~/.config/dunst/scripts/alert.sh
# Icon for notifications with critical urgency, uncomment to enable
#default_icon = /path/to/icon
[urgency_low]
background = "#1E1E2E"
foreground = "#CDD6F4"
frame_color = "#2F3130"
icon = "~/.config/dunst/icons/hyprdots.svg"
timeout = 10
[urgency_normal]
background = "#1E1E2E"
foreground = "#CDD6F4"
frame_color = "#575C5B"
icon = "~/.config/dunst/icons/hyprdots.svg"
timeout = 10
#[play_sound]
#summary = "*"
[urgency_critical]
background = "#1E1E2E"
foreground = "#CDD6F4"
frame_color = "#FAB387"
timeout = 0

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@ -4,8 +4,9 @@ source = ~/.config/hypr/mocha.conf # Catppuccin colorscheme
# monitors
#monitor=HDMI-A-4, disabled
monitor = HDMI-A-4, 3840x2160@60, 0x0, 2, bitdepth, 8
monitor = DP-1, 3440x1440@160, 1920x0, 1, vrr, 1, bitdepth, 8
monitor = HDMI-A-4, 3840x2160@60, 0x0, 1.6, bitdepth, 8
monitor = DP-1, 3440x1440@160, 2400x0, 1, vrr, 0, bitdepth, 8
# < End Section >
@ -25,6 +26,9 @@ env = QT_QPA_PLATFORM,wayland;xcb
env = QT_WAYLAND_DISABLE_WINDOWDECORATION,1
env = QT_QPA_PLATFORMTHEME,qt5ct
#env = HYPRLAND_TRACE,1
#env = AQ_TRACE,1
# < End Section >
@ -40,6 +44,7 @@ exec-once = systemctl --user import-environment WAYLAND_DISPLAY XDG_CURRENT_DESK
exec-once = /usr/lib/polkit-kde-authentication-agent-1 # authentication dialogue for GUI apps
exec-once = gsettings set org.gnome.desktop.interface gtk-theme 'Catppuccin-Mocha'
exec-once = gsettings set org.gnome.desktop.interface color-scheme 'prefer-dark'
#exec-once = wayvnc --output=DP-1 0.0.0.0
# xrandr settings
exec-once = ~/.config/hypr/scripts/xrandr.sh
@ -53,7 +58,9 @@ exec-once = xwaylandvideobridge
# main applications
exec-once = thunderbird
exec-once = vesktop --enable-features=UseOzonePlatform --ozone-platform=wayland
#exec-once = obs
#exec-once = discord
exec-once = vesktop
exec-once = spotify
exec-once = alacritty
exec-once = firefox
@ -63,6 +70,9 @@ exec-once = taskset -c 1-7 steam
# completion alert
exec-once = sleep 5 && pw-play --volume=2.0 ~/.alert/finished.mp3
# first time lock
exec-once = hyprlock
# < End Section >
@ -168,10 +178,12 @@ cursor {
inactive_timeout = 2
no_warps = false
default_monitor = DP-1
warp_on_change_workspace = false
}
debug {
disable_logs = true
#overlay = false
}
render {
@ -180,6 +192,12 @@ render {
direct_scanout = false
}
experimental {
wide_color_gamut = false
hdr = false
xx_color_management_v4 = true
}
# < End Section >
@ -213,8 +231,9 @@ windowrulev2 = float, class:^(org.kde.polkit-kde-authentication-agent-1)$
# main
windowrulev2 = workspace 1 silent, class:^(discord)$
windowrulev2 = workspace 1 silent, class:^(vesktop)$
windowrulev2 = workspace 1 silent, class:^(thunderbird)$
windowrulev2 = workspace 1 silent, class:^(Dopamine)$
windowrulev2 = workspace 5 silent, class:^(spotify)$
windowrulev2 = workspace 1 silent, class:^(spotify)$
windowrulev2 = workspace 2 silent, class:^(Alacritty)$
windowrulev2 = float, class:^(Alacritty)$
windowrulev2 = size 1920 1080, class:^(Alacritty)$
@ -229,29 +248,33 @@ windowrulev2 = workspace 4 silent, class:^(steam_proton)$
windowrulev2 = workspace 4 silent, class:^(hl2_linux)$
windowrulev2 = workspace 4 silent, class:^(dota2)$
windowrulev2 = workspace 4 silent, class:^(gamescope)$
windowrulev2 = workspace 5 silent, class:^(Bolt.*)$
windowrulev2 = workspace 5 silent, class:^(net-runelite-client-RuneLite)$
windowrulev2 = workspace 6 silent, class:^(steam)$
# development
windowrulev2 = float, class:^(VirtualBox.*)$
windowrulev2 = float, title:^(SnakePlusPlus)$
windowrulev2 = center, title:^(SnakePlusPlus)$
windowrulev2 = opacity 0.4, title:^(SnakePlusPlus)$
windowrulev2 = float, title:^(TetrisPlusPlus)$
windowrulev2 = center, title:^(TetrisPlusPlus)$
windowrulev2 = workspace 4 silent, class:^(aquamarine)$
windowrulev2 = workspace 5 silent, class:^(aquamarine)$
windowrulev2 = fullscreen, class:^(aquamarine)$
# games
# 16:9 windowed - 1920 1080
# 21:9 windowed - 2560 1080
# 21:9 windowed - 2580 1080
# 32:9 windowed - 3200 900
# theoretical mix - 3200 1100
# alternative - 2660 1140
# world of warcraft classic
windowrulev2 = opacity 1.00 override 1.00 override, class:^(wowclassic.exe)$
windowrulev2 = workspace 4 silent, class:^(wowclassic.exe)$
# runelite
windowrulev2 = opacity 1.00 override 1.00 override, class:^(net-runelite-client-RuneLite)$
windowrulev2 = float, class:^(net-runelite-client-RuneLite)$
windowrulev2 = size 825 520, class:^(net-runelite-client-RuneLite)$
windowrulev2 = fullscreen, class:^(net-runelite-client-RuneLite)$
windowrulev2 = workspace 5, class:^(net-runelite-client-RuneLite)$
windowrulev2 = workspace 5, class:^(Bolt.*)$
windowrulev2 = centerwindow, class:^(Bolt.*)$
# minecraft
windowrulev2 = opacity 1.00 override 1.00 override, title:^(Minecraft.*)$
# native
@ -267,6 +290,9 @@ windowrulev2 = opacity 1.00 override 1.00 override, class:^(dota2)$
windowrulev2 = opacity 1.00 override 1.00 override, class:^(gamescope)$
windowrulev2 = float, class:^(gamescope)$
windowrulev2 = size 3200 1100, class:^(gamescope)$
# steamtinkerlaunch
windowrulev2 = float, class:^(yad)$
windowrulev2 = size 1920 1080, class:^(yad)$
# layer rules
layerrule = blur,waybar
@ -290,7 +316,7 @@ windowrulev2 = noblur,class:^(xwaylandvideobridge)$
$mainMod = SUPER
# passthrough
#bind = , mouse:275, pass, class:^(discord)$
bind = , mouse:275, pass, class:^(discord)$
#bind = , mouse:275, sendshortcut, ALT, V, class:^(vesktop)$
#bind = SHIFT, mouse:275, sendshortcut, ALT, V, class:^(vesktop)$
@ -308,6 +334,7 @@ bind = $mainMod, RETURN, exec, alacritty
bind = $mainMod SHIFT, S, exec, grim -g "$(slurp)" - | wl-copy
bind = $mainMod SHIFT, 7, exec, taskset -c 1-7 prismlauncher
bind = $mainMod, S, exec, pkill -x rofi || rofi -show drun
bind = $mainMod, 0, exec, taskset -c 1-7 virtualbox
# generic audio control
binde = , XF86AudioPlay, exec, playerctl play-pause
@ -357,4 +384,9 @@ binde = $mainMod, down, resizeactive, 0 5
bindm = $mainMod, mouse:272, movewindow
bindm = $mainMod, mouse:273, resizewindow
# recordings
bind = SUPER, R, pass, class:^(com\.obsproject\.Studio)$
bind = SUPER, F9, pass, class:^(com\.obsproject\.Studio)$
bind = SUPER, F10, pass, class:^(com\.obsproject\.Studio)$
# < End Section >

288
hypr/hyprlandd-nested.conf Normal file
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@ -0,0 +1,288 @@
source = ~/.config/hypr/mocha.conf # Catppuccin colorscheme
# < Start Section >
# monitors
monitor= , 2560x1440@60, 0x0, 1
# < End Section >
# < Start Section >
# environment variables
env = xdg_current_desktop,hyprland
env = XDG_SESSION_TYPE,wayland
env = XDG_SESSION_DESKTOP,Hyprland
env = MOZ_ENABLE_WAYLAND,1
env = HYPRCURSOR_THEME, rose-pine-hyprcursor
env = HYPRCURSOR_SIZE, 24
# Trace logging
#env = HYPRLAND_TRACE,1
#env = AQ_TRACE,1
# < End Section >
# < Start Section >
# startup applications
# exit applications
# < End Section >
# < Start Section >
# workspace rules
# < End Section >
# < Start Section >
# variables
general {
gaps_in = 0
gaps_out = 8
border_size = 0
col.active_border = $peach
layout = master
resize_on_border = false
}
decoration {
rounding = 6
dim_special = 0.3
fullscreen_opacity = 1.0
blur {
enabled = yes
special = true
size = 6
passes = 3
new_optimizations = on
ignore_opacity = on
xray = false
}
}
animations {
enabled = yes
bezier = wind, 0.05, 0.9, 0.1, 1.05
bezier = winIn, 0.1, 1.1, 0.1, 1.1
bezier = winOut, 0.3, -0.3, 0, 1
bezier = liner, 1, 1, 1, 1
animation = windows, 1, 6, wind, slide
animation = windowsIn, 1, 6, winIn, slide
animation = windowsOut, 1, 5, winOut, slide
animation = windowsMove, 1, 5, wind, slide
animation = border, 1, 1, liner
animation = borderangle, 1, 30, liner, loop
animation = fade, 1, 10, default
animation = workspaces, 1, 5, wind
}
input {
kb_layout = us
kb_options = caps:escape
follow_mouse = 2
mouse_refocus = false;
sensitivity = -.75 # -1.0 - 1.0, 0 means no modification.
force_no_accel = 1
}
group {
col.border_active = rgba(ca9ee6ff) rgba(f2d5cfff) 45deg
col.border_inactive = rgba(b4befecc) rgba(6c7086cc) 45deg
col.border_locked_active = rgba(ca9ee6ff) rgba(f2d5cfff) 45deg
col.border_locked_inactive = rgba(b4befecc) rgba(6c7086cc) 45deg
}
misc {
disable_hyprland_logo = true
disable_splash_rendering = true
force_default_wallpaper = 0
vrr = 1
vfr = true
middle_click_paste = false
}
xwayland {
enabled = true
use_nearest_neighbor = true
force_zero_scaling = false
}
cursor {
no_hardware_cursors = true
inactive_timeout = 2
no_warps = false
default_monitor = DP-1
}
debug {
disable_logs = true
#disable_logs = false
#watchdog_timeout = 0
overlay = true
}
render {
explicit_sync = 1
explicit_sync_kms = 1
direct_scanout = true
}
experimental {
hdr = true
}
# < End Section >
# < Start Section >
# master layout
master {
new_status = master
}
# < End Section >
# < Start Section >
# window rules
# core
windowrulev2 = opacity 0.80 0.80,class:^(.*)$
windowrulev2 = opacity 0.80 0.70,class:^(pavucontrol)$
windowrulev2 = opacity 0.80 0.70,class:^(org.kde.polkit-kde-authentication-agent-1)$
windowrulev2 = float, class:^(qt5ct)$
windowrulev2 = float, class:^(nwg-look)$
windowrulev2 = float, class:^(pavucontrol)$
windowrulev2 = float, class:^(org.kde.polkit-kde-authentication-agent-1)$
# main
windowrulev2 = workspace 1 silent, class:^(discord)$
windowrulev2 = workspace 1 silent, class:^(vesktop)$
windowrulev2 = workspace 1 silent, class:^(Dopamine)$
#windowrulev2 = workspace 1 silent, class:^(Spotify)$
windowrulev2 = workspace 1 silent, initialTitle:^(Spotify Premium)$
windowrulev2 = workspace 2 silent, class:^(Alacritty)$
windowrulev2 = workspace 3 silent, class:^(firefox)$
windowrulev2 = workspace 3 silent, class:^(firefox-nightly)$
windowrulev2 = workspace 4 silent, class:^(steam)$
windowrulev2 = workspace 4 silent, class:^(org.prismlauncher.PrismLauncher)$
windowrulev2 = workspace 4 silent, title:^(Minecraft.*)$
windowrulev2 = workspace 4 silent, class:^(steam_app_.*)$
windowrulev2 = workspace 4 silent, class:^(steam_proton)$
windowrulev2 = workspace 4 silent, class:^(hl2_linux)$
windowrulev2 = workspace 4 silent, class:^(gamescope)$
windowrulev2 = workspace 5 silent, class:^(Bolt.*)$
windowrulev2 = workspace 6 silent, class:^(steam)$
# development
windowrulev2 = float, title:^(SnakePlusPlus)$
windowrulev2 = center, title:^(SnakePlusPlus)$
windowrulev2 = opacity 0.4, title:^(SnakePlusPlus)$
windowrulev2 = float, title:^(TetrisPlusPlus)$
windowrulev2 = center, title:^(TetrisPlusPlus)$
# games
# 16:9 windowed - 1920 1080
# 21:9 windowed - 2560 1080
# 32:9 windowed - 3200 900
# theoretical mix - 3200 1100
# alternative - 2660 1140
# runelite
windowrulev2 = opacity 1.00 override 1.00 override, class:^(net-runelite-client-RuneLite)$
windowrulev2 = pseudo, class:^(net-runelite-client-RuneLite)$
windowrulev2 = size 825 520, class:^(net-runelite-client-RuneLite)$
# minecraft
windowrulev2 = opacity 1.00 override 1.00 override, title:^(Minecraft.*)$
windowrulev2 = pseudo, title:^(Minecraft.*)$
windowrulev2 = size 3200 1100, title:^(Minecraft.*)$
# native
windowrulev2 = opacity 1.00 override 1.00 override, class:^(steam_app_.*)$
windowrulev2 = pseudo, class:^(steam_app_.*)$
#windowrulev2 = size 3200 900, class:^(steam_app_.*)$
# proton
windowrulev2 = opacity 1.00 override 1.00 override, class:^(steam_proton)$
windowrulev2 = pseudo, class:^(steam_proton)$
#windowrulev2 = size 3200 900, class:^(steam_proton)$
# hl2 (css, etc)
windowrulev2 = opacity 1.00 override 1.00 override, class:^(hl2_linux)$
# gamescope
windowrulev2 = opacity 1.00 override 1.00 override, class:^(gamescope)$
windowrulev2 = pseudo, class:^(gamescope)$
windowrulev2 = size 3200 1100, class:^(gamescope)$
# layer rules
layerrule = blur,waybar
layerrule = ignorezero, waybar
# xwaylandvideobridge
windowrulev2 = opacity 0.0 override,class:^(xwaylandvideobridge)$
windowrulev2 = noanim,class:^(xwaylandvideobridge)$
windowrulev2 = noinitialfocus,class:^(xwaylandvideobridge)$
windowrulev2 = maxsize 1 1,class:^(xwaylandvideobridge)$
windowrulev2 = noblur,class:^(xwaylandvideobridge)$
# < End Section >
# < Start Section >
# keybinds
# main modifier
$mainMod = ALT
# core binds
bind = $mainMod SHIFT, Q, killactive,
bind = $mainMod SHIFT, M, exit
bind = $mainMod, SPACE, togglefloating,
bind = $mainMod, C, centerwindow
bind = $mainMod, F, fullscreen,
bind = $mainMod SHIFT, L, exec, hyprlock
bind = $mainMod $CONTROL, ESCAPE, exec, killall waybar || waybar # toggle waybar
# main application shortcuts
bind = $mainMod, RETURN, exec, alacritty
bind = $mainMod SHIFT, S, exec, grim -g "$(slurp)" - | wl-copy
bind = $mainMod SHIFT, 7, exec, taskset -c 1-7 prismlauncher
bind = $mainMod, S, exec, pkill -x rofi || rofi -show drun
# move focus
bind = $mainMod, h, movefocus, l
bind = $mainMod, l, movefocus, r
bind = $mainMod, k, movefocus, u
bind = $mainMod, j, movefocus, d
# workspaces
bind = $mainMod, 1, workspace, 1
bind = $mainMod, 2, workspace, 2
bind = $mainMod, 3, workspace, 3
bind = $mainMod, 4, workspace, 4
bind = $mainMod, 5, workspace, 5
bind = $mainMod, 6, workspace, 6
bind = $mainMod SHIFT, 1, movetoworkspace, 1
bind = $mainMod SHIFT, 2, movetoworkspace, 2
bind = $mainMod SHIFT, 3, movetoworkspace, 3
bind = $mainMod SHIFT, 4, movetoworkspace, 4
bind = $mainMod SHIFT, 5, movetoworkspace, 5
bind = $mainMod SHIFT, 6, movetoworkspace, 6
# resizing windows
bindm = $mainMod, mouse:272, movewindow
bindm = $mainMod, mouse:273, resizewindow
# < End Section >

View File

@ -3,7 +3,10 @@ source = ~/.config/hypr/mocha.conf # Catppuccin colorscheme
# < Start Section >
# monitors
monitor= , 2560x1440@60, 0x0, 1
#monitor=HDMI-A-4, disabled
monitor = HDMI-A-4, 3840x2160@60, 0x0, 1.6, bitdepth, 8
monitor = DP-1, 3440x1440@160, 2400x0, 1, vrr, 0, bitdepth, 8
# < End Section >
@ -12,14 +15,17 @@ monitor= , 2560x1440@60, 0x0, 1
# < Start Section >
# environment variables
env = xdg_current_desktop,hyprland
env = XDG_CURRENT_DESKTOP,Hyprland
env = XDG_SESSION_TYPE,wayland
env = XDG_SESSION_DESKTOP,Hyprland
env = MOZ_ENABLE_WAYLAND,1
env = HYPRCURSOR_THEME, rose-pine-hyprcursor
env = HYPRCURSOR_SIZE, 24
env = QT_AUTO_SCREEN_SCALE_FACTOR,1
env = QT_QPA_PLATFORM,wayland;xcb
env = QT_WAYLAND_DISABLE_WINDOWDECORATION,1
env = QT_QPA_PLATFORMTHEME,qt5ct
# Trace logging
#env = HYPRLAND_TRACE,1
#env = AQ_TRACE,1
@ -30,7 +36,41 @@ env = HYPRCURSOR_SIZE, 24
# < Start Section >
# startup applications
# exit applications
# environment launches
exec-once = ~/.config/hypr/scripts/resetxdgportal.sh # reset XDPH for screenshare
exec-once = dbus-update-activation-environment --systemd WAYLAND_DISPLAY XDG_CURRENT_DESKTOP HYPRLAND_INSTANCE_SIGNATURE
exec-once = dbus-update-activation-environment --systemd --all
exec-once = systemctl --user import-environment WAYLAND_DISPLAY XDG_CURRENT_DESKTOP
exec-once = /usr/lib/polkit-kde-authentication-agent-1 # authentication dialogue for GUI apps
exec-once = gsettings set org.gnome.desktop.interface gtk-theme 'Catppuccin-Mocha'
exec-once = gsettings set org.gnome.desktop.interface color-scheme 'prefer-dark'
#exec-once = wayvnc --output=DP-1 0.0.0.0
# xrandr settings
exec-once = ~/.config/hypr/scripts/xrandr.sh
# background applications
exec-once = waybar -c ~/.config/waybar/config
exec-once = dunst
exec-once = swww-daemon
#exec-once = syncthing --no-browser
exec-once = xwaylandvideobridge
# main applications
exec-once = thunderbird
#exec-once = discord
exec-once = vesktop
exec-once = spotify
exec-once = alacritty
exec-once = firefox
#exec-once = bolt
exec-once = taskset -c 1-7 steam
# completion alert
exec-once = sleep 5 && pw-play --volume=2.0 ~/.alert/finished.mp3
# first time lock
exec-once = hyprlock
# < End Section >
@ -39,6 +79,17 @@ env = HYPRCURSOR_SIZE, 24
# < Start Section >
# workspace rules
# gaps numbers (top, right, bottom, left)
workspace = 1, monitor:DP-1, persistent:true, default:true
workspace = 2, monitor:DP-1, persistent:true
workspace = 3, monitor:DP-1, persistent:true
workspace = 4, monitor:DP-1, persistent:true
# Workspaces swapped for ease of use
workspace = 6, monitor:DP-1, persistent:true
workspace = 5, monitor:HDMI-A-4, persistent:true
workspace = 5, layoutopt:orientation:right
# < End Section >
@ -47,96 +98,103 @@ env = HYPRCURSOR_SIZE, 24
# variables
general {
gaps_in = 0
gaps_out = 8
border_size = 0
col.active_border = $peach
layout = master
resize_on_border = false
gaps_in = 0
gaps_out = 4
border_size = 2
col.active_border = 0x000000
col.inactive_border = 0x000000
layout = master
resize_on_border = false
}
decoration {
rounding = 6
drop_shadow = false
dim_special = 0.3
fullscreen_opacity = 1.0
blur {
enabled = yes
special = true
size = 6
passes = 3
new_optimizations = on
ignore_opacity = on
xray = false
rounding = 0
shadow {
enabled = false
}
dim_special = 0.3
fullscreen_opacity = 1.0
blur {
enabled = true
special = true
size = 6
passes = 3
new_optimizations = true
ignore_opacity = true
xray = false
}
}
animations {
enabled = yes
bezier = wind, 0.05, 0.9, 0.1, 1.05
bezier = winIn, 0.1, 1.1, 0.1, 1.1
bezier = winOut, 0.3, -0.3, 0, 1
bezier = liner, 1, 1, 1, 1
animation = windows, 1, 6, wind, slide
animation = windowsIn, 1, 6, winIn, slide
animation = windowsOut, 1, 5, winOut, slide
animation = windowsMove, 1, 5, wind, slide
animation = border, 1, 1, liner
animation = borderangle, 1, 30, liner, loop
animation = fade, 1, 10, default
animation = workspaces, 1, 5, wind
enabled = true
bezier = wind, 0.05, 0.9, 0.1, 1.05
bezier = winIn, 0.1, 1.1, 0.1, 1.1
bezier = winOut, 0.3, -0.3, 0, 1
bezier = liner, 1, 1, 1, 1
animation = windows, 1, 6, wind, slide
animation = windowsIn, 1, 6, winIn, slide
animation = windowsOut, 1, 5, winOut, slide
animation = windowsMove, 1, 5, wind, slide
animation = border, 1, 1, liner
animation = borderangle, 1, 30, liner, loop
animation = fade, 1, 10, default
animation = workspaces, 1, 5, wind
}
input {
kb_layout = us
kb_options = caps:escape
follow_mouse = 2
mouse_refocus = false;
sensitivity = -.75 # -1.0 - 1.0, 0 means no modification.
force_no_accel = 1
kb_layout = us
kb_options = caps:escape
follow_mouse = 2
mouse_refocus = false;
force_no_accel = 1
}
group {
col.border_active = rgba(ca9ee6ff) rgba(f2d5cfff) 45deg
col.border_inactive = rgba(b4befecc) rgba(6c7086cc) 45deg
col.border_locked_active = rgba(ca9ee6ff) rgba(f2d5cfff) 45deg
col.border_locked_inactive = rgba(b4befecc) rgba(6c7086cc) 45deg
col.border_active = rgba(ca9ee6ff) rgba(f2d5cfff) 45deg
col.border_inactive = rgba(b4befecc) rgba(6c7086cc) 45deg
col.border_locked_active = rgba(ca9ee6ff) rgba(f2d5cfff) 45deg
col.border_locked_inactive = rgba(b4befecc) rgba(6c7086cc) 45deg
}
misc {
disable_hyprland_logo = true
disable_splash_rendering = true
force_default_wallpaper = 0
vrr = 1
vfr = true
middle_click_paste = false
disable_hyprland_logo = true
disable_splash_rendering = true
force_default_wallpaper = 0
vrr = 1
vfr = true
middle_click_paste = false
render_unfocused_fps = 15
}
xwayland {
enabled = true
use_nearest_neighbor = true
force_zero_scaling = false
enabled = true
use_nearest_neighbor = true
force_zero_scaling = false
}
cursor {
no_hardware_cursors = true
inactive_timeout = 2
no_warps = false
default_monitor = DP-1
inactive_timeout = 2
no_warps = false
default_monitor = DP-1
warp_on_change_workspace = false
}
debug {
#disable_logs = true
disable_logs = false
watchdog_timeout = 0
disable_logs = true
#overlay = false
}
render {
explicit_sync = 1
explicit_sync_kms = 1
direct_scanout = true
explicit_sync = 1
explicit_sync_kms = 1
direct_scanout = false
}
experimental {
wide_color_gamut = false
hdr = true
xx_color_management_v4 = true
}
# < End Section >
@ -144,10 +202,10 @@ render {
# < Start Section >
# master layout
# master layout
master {
new_status = master
new_status = master
}
# < End Section >
@ -158,6 +216,9 @@ master {
# window rules
# core
workspace = w[t1], gapsout:0, border:0, rounding:0
windowrulev2 = suppressevent maximize, class:^(.*)$
windowrulev2 = renderunfocused,class:^(.*)$
windowrulev2 = opacity 0.80 0.80,class:^(.*)$
windowrulev2 = opacity 0.80 0.70,class:^(pavucontrol)$
windowrulev2 = opacity 0.80 0.70,class:^(org.kde.polkit-kde-authentication-agent-1)$
@ -169,57 +230,68 @@ windowrulev2 = float, class:^(org.kde.polkit-kde-authentication-agent-1)$
# main
windowrulev2 = workspace 1 silent, class:^(discord)$
windowrulev2 = workspace 1 silent, class:^(vesktop)$
windowrulev2 = workspace 1 silent, class:^(thunderbird)$
windowrulev2 = workspace 1 silent, class:^(Dopamine)$
#windowrulev2 = workspace 1 silent, class:^(Spotify)$
windowrulev2 = workspace 1 silent, initialTitle:^(Spotify Premium)$
windowrulev2 = workspace 1 silent, class:^(spotify)$
windowrulev2 = workspace 2 silent, class:^(Alacritty)$
windowrulev2 = float, class:^(Alacritty)$
windowrulev2 = size 1920 1080, class:^(Alacritty)$
windowrulev2 = workspace 3 silent, class:^(firefox)$
windowrulev2 = workspace 3 silent, class:^(firefox-nightly)$
windowrulev2 = float, class:^(firefox)$
windowrulev2 = size 1920 1080, class:^(firefox)$
windowrulev2 = workspace 4 silent, class:^(steam)$
windowrulev2 = workspace 4 silent, class:^(org.prismlauncher.PrismLauncher)$
windowrulev2 = workspace 4 silent, title:^(Minecraft.*)$
windowrulev2 = workspace 4 silent, class:^(steam_app_.*)$
windowrulev2 = workspace 4 silent, class:^(steam_proton)$
windowrulev2 = workspace 4 silent, class:^(hl2_linux)$
windowrulev2 = workspace 4 silent, class:^(dota2)$
windowrulev2 = workspace 4 silent, class:^(gamescope)$
windowrulev2 = workspace 5 silent, class:^(Bolt.*)$
windowrulev2 = workspace 6 silent, class:^(steam)$
windowrulev2 = workspace 6 silent, class:^(steam)$
# development
windowrulev2 = float, title:^(SnakePlusPlus)$
windowrulev2 = center, title:^(SnakePlusPlus)$
windowrulev2 = opacity 0.4, title:^(SnakePlusPlus)$
windowrulev2 = float, title:^(TetrisPlusPlus)$
windowrulev2 = center, title:^(TetrisPlusPlus)$
windowrulev2 = float, class:^(VirtualBox.*)$
windowrulev2 = float, title:^(SnakePlusPlus)$
windowrulev2 = center, title:^(SnakePlusPlus)$
windowrulev2 = opacity 0.4, title:^(SnakePlusPlus)$
windowrulev2 = float, title:^(TetrisPlusPlus)$
windowrulev2 = center, title:^(TetrisPlusPlus)$
windowrulev2 = workspace 5 silent, class:^(aquamarine)$
windowrulev2 = fullscreen, class:^(aquamarine)$
# games
# 16:9 windowed - 1920 1080
# 21:9 windowed - 2560 1080
# 32:9 windowed - 3200 900
# 21:9 windowed - 2580 1080
# 32:9 windowed - 3200 900
# theoretical mix - 3200 1100
# alternative - 2660 1140
# world of warcraft classic
windowrulev2 = opacity 1.00 override 1.00 override, class:^(wowclassic.exe)$
windowrulev2 = workspace 4 silent, class:^(wowclassic.exe)$
# runelite
windowrulev2 = opacity 1.00 override 1.00 override, class:^(net-runelite-client-RuneLite)$
windowrulev2 = pseudo, class:^(net-runelite-client-RuneLite)$
windowrulev2 = size 825 520, class:^(net-runelite-client-RuneLite)$
windowrulev2 = fullscreen, class:^(net-runelite-client-RuneLite)$
windowrulev2 = workspace 5, class:^(net-runelite-client-RuneLite)$
windowrulev2 = workspace 5, class:^(Bolt.*)$
windowrulev2 = centerwindow, class:^(Bolt.*)$
# minecraft
windowrulev2 = opacity 1.00 override 1.00 override, title:^(Minecraft.*)$
windowrulev2 = pseudo, title:^(Minecraft.*)$
windowrulev2 = size 3200 1100, title:^(Minecraft.*)$
# native
windowrulev2 = opacity 1.00 override 1.00 override, class:^(steam_app_.*)$
windowrulev2 = pseudo, class:^(steam_app_.*)$
#windowrulev2 = size 3200 900, class:^(steam_app_.*)$
windowrulev2 = float, class:^(steam_app_.*)$
# proton
windowrulev2 = opacity 1.00 override 1.00 override, class:^(steam_proton)$
windowrulev2 = pseudo, class:^(steam_proton)$
#windowrulev2 = size 3200 900, class:^(steam_proton)$
windowrulev2 = float, class:^(steam_proton)$
# hl2 (css, etc)
windowrulev2 = opacity 1.00 override 1.00 override, class:^(hl2_linux)$
# dota 2
windowrulev2 = opacity 1.00 override 1.00 override, class:^(dota2)$
# gamescope
windowrulev2 = opacity 1.00 override 1.00 override, class:^(gamescope)$
windowrulev2 = pseudo, class:^(gamescope)$
windowrulev2 = float, class:^(gamescope)$
windowrulev2 = size 3200 1100, class:^(gamescope)$
# steamtinkerlaunch
windowrulev2 = float, class:^(yad)$
windowrulev2 = size 1920 1080, class:^(yad)$
# layer rules
layerrule = blur,waybar
@ -240,24 +312,44 @@ windowrulev2 = noblur,class:^(xwaylandvideobridge)$
# keybinds
# main modifier
$mainMod = ALT
$mainMod = SUPER
# passthrough
bind = , mouse:275, pass, class:^(discord)$
#bind = , mouse:275, sendshortcut, ALT, V, class:^(vesktop)$
#bind = SHIFT, mouse:275, sendshortcut, ALT, V, class:^(vesktop)$
# core binds
bind = $mainMod SHIFT, Q, killactive,
bind = $mainMod SHIFT, Q, killactive
bind = $mainMod SHIFT, M, exit
bind = $mainMod, SPACE, togglefloating,
bind = $mainMod, SPACE, togglefloating
bind = $mainMod, C, centerwindow
bind = $mainMod, F, fullscreen,
bind = $mainMod, F, fullscreen
bind = $mainMod SHIFT, L, exec, hyprlock
bind = $mainMod $CONTROL, ESCAPE, exec, killall waybar || waybar # toggle waybar
bind = $mainMod $CONTROL, ESCAPE, exec, killall waybar || waybar -c ~/.config/waybar/config # toggle waybar
# main application shortcuts
bind = $mainMod, RETURN, exec, alacritty
bind = $mainMod SHIFT, S, exec, grim -g "$(slurp)" - | wl-copy
bind = $mainMod SHIFT, 7, exec, taskset -c 1-7 prismlauncher
bind = $mainMod, S, exec, pkill -x rofi || rofi -show drun
bind = $mainMod, 0, exec, taskset -c 1-7 virtualbox
# move focus
# generic audio control
binde = , XF86AudioPlay, exec, playerctl play-pause
binde = , XF86AudioStop, exec, playerctl stop
binde = , XF86AudioPrev, exec, playerctl previous
binde = , XF86AudioNext, exec, playerctl next
binde = , XF86AudioMute, exec, pactl set-sink-mute @DEFAULT_SINK@ toggle
binde = , XF86AudioLowerVolume, exec, pactl set-sink-volume @DEFAULT_SINK@ -5%
binde = , XF86AudioRaiseVolume, exec, pactl set-sink-volume @DEFAULT_SINK@ +5%
# custom audio control
binde = $mainMod, F1, exec, playerctl play-pause
binde = $mainMod, F2, exec, playerctl previous
binde = $mainMod, F3, exec, playerctl next
# move focus
bind = $mainMod, h, movefocus, l
bind = $mainMod, l, movefocus, r
bind = $mainMod, k, movefocus, u
@ -276,8 +368,18 @@ bind = $mainMod SHIFT, 3, movetoworkspace, 3
bind = $mainMod SHIFT, 4, movetoworkspace, 4
bind = $mainMod SHIFT, 5, movetoworkspace, 5
bind = $mainMod SHIFT, 6, movetoworkspace, 6
bind = $mainMod ALT, 1, movetoworkspacesilent, 1
bind = $mainMod ALT, 2, movetoworkspacesilent, 2
bind = $mainMod ALT, 3, movetoworkspacesilent, 3
bind = $mainMod ALT, 4, movetoworkspacesilent, 4
bind = $mainMod ALT, 5, movetoworkspacesilent, 5
bind = $mainMod ALT, 6, movetoworkspacesilent, 6
# resizing windows
binde = $mainMod, right, resizeactive, 5 0
binde = $mainMod, left, resizeactive, -5 0
binde = $mainMod, up, resizeactive, 0 -5
binde = $mainMod, down, resizeactive, 0 5
bindm = $mainMod, mouse:272, movewindow
bindm = $mainMod, mouse:273, resizewindow

View File

@ -1,8 +1,10 @@
#!/bin/bash
# Custom resolution through xrandr (21:9)
xrandr --newmode "2560x1080" 677.75 2560 2784 3064 3568 1080 1083 1093 1188 -hsync +vsync
xrandr --newmode "2560x1080" 677.75 2560 2784 3064 3568 1080 1083 1093 1188 -hsync +vsync
xrandr --newmode "2560x1080R" 373.00 2560 2608 2640 2720 1080 1083 1093 1144 +hsync -vsync
xrandr --addmode DP-1 2560x1080
xrandr --addmode DP-1 2560x1080R
# 3200x900 suggestion (32:9)
xrandr --newmode "3200x900" 704.50 3200 3472 3824 4448 900 903 913 991 -hsync +vsync