hyprland: update various adjustments into dotfiles

This commit is contained in:
Trianta 2024-10-18 01:27:13 -05:00
parent 88248c01e1
commit 173c389b1b

View File

@ -3,8 +3,9 @@ source = ~/.config/hypr/mocha.conf # Catppuccin colorscheme
# < Start Section >
# monitors
monitor=DP-1, 3440x1440@160, 1920x0, 1, vrr, 1
monitor=DP-2, 1920x1080@144, 0x180, 1, vrr, 1
#monitor=HDMI-A-4, disabled
monitor=HDMI-A-4, 3840x2160@60, 0x0, 1.6, bitdepth, 8
monitor=DP-1, 3440x1440@160, auto-right, 1, vrr, 1, bitdepth, 8
# < End Section >
@ -51,6 +52,7 @@ exec-once = vesktop --enable-features=UseOzonePlatform --ozone-platform=wayland
exec-once = spotify
exec-once = alacritty
exec-once = firefox
#exec-once = bolt
exec-once = taskset -c 1-7 steam
# completion alert
@ -71,7 +73,7 @@ workspace = 4, monitor:DP-1, persistent:true
# Workspaces swapped for ease of use
workspace = 6, monitor:DP-1, persistent:true
workspace = 5, monitor:DP-2, persistent:true
workspace = 5, monitor:HDMI-A-4, persistent:true
# < End Section >
@ -165,9 +167,9 @@ debug {
}
render {
explicit_sync = 1
explicit_sync_kms = 1
direct_scanout = true
explicit_sync = 2
explicit_sync_kms = 2
direct_scanout = false
}
# < End Section >
@ -179,7 +181,6 @@ render {
master {
new_status = master
no_gaps_when_only = 1
}
# < End Section >
@ -190,6 +191,7 @@ master {
# window rules
# core
workspace = w[t1], gapsout:0, border: 0, rounding:0
windowrulev2 = suppressevent maximize, class:^(.*)$
windowrulev2 = renderunfocused,class:^(.*)$
windowrulev2 = opacity 0.80 0.80,class:^(.*)$
@ -204,18 +206,23 @@ windowrulev2 = float, class:^(org.kde.polkit-kde-authentication-agent-1)$
windowrulev2 = workspace 1 silent, class:^(discord)$
windowrulev2 = workspace 1 silent, class:^(vesktop)$
windowrulev2 = workspace 1 silent, class:^(Dopamine)$
windowrulev2 = workspace 5 silent, initialTitle:^(Spotify Premium)$
windowrulev2 = workspace 2 silent, class:^(Alacritty)$
windowrulev2 = workspace 1 silent, initialTitle:^(Spotify Premium)$
windowrulev2 = workspace 5 silent, class:^(Alacritty)$
#windowrulev2 = float, class:^(Alacritty)$
windowrulev2 = size 1920 1080, class:^(Alacritty)$
windowrulev2 = workspace 3 silent, class:^(firefox)$
windowrulev2 = workspace 3 silent, class:^(firefox-nightly)$
windowrulev2 = float, class:^(firefox)$
windowrulev2 = size 1920 1080, class:^(firefox)$
windowrulev2 = workspace 4 silent, class:^(steam)$
windowrulev2 = workspace 4 silent, class:^(org.prismlauncher.PrismLauncher)$
windowrulev2 = workspace 4 silent, title:^(Minecraft.*)$
windowrulev2 = workspace 4 silent, class:^(steam_app_.*)$
windowrulev2 = workspace 4 silent, class:^(steam_proton)$
windowrulev2 = workspace 4 silent, class:^(hl2_linux)$
windowrulev2 = workspace 4 silent, class:^(dota2)$
windowrulev2 = workspace 4 silent, class:^(gamescope)$
windowrulev2 = workspace 5 silent, class:^(Bolt.*)$
windowrulev2 = workspace 5 silent, class:^(net-runelite-client-RuneLite)$
windowrulev2 = workspace 6 silent, class:^(steam)$
# development
@ -246,7 +253,8 @@ windowrulev2 = float, class:^(steam_app_.*)$
windowrulev2 = opacity 1.00 override 1.00 override, class:^(steam_proton)$
windowrulev2 = float, class:^(steam_proton)$
# hl2 (css, etc)
windowrulev2 = opacity 1.00 override 1.00 override, class:^(hl2_linux)$
# dota 2
windowrulev2 = opacity 1.00 override 1.00 override, class:^(dota2)$
# gamescope
windowrulev2 = opacity 1.00 override 1.00 override, class:^(gamescope)$
windowrulev2 = float, class:^(gamescope)$