apple-picker/Assets/Scripts/RottenApple.cs

23 lines
453 B
C#
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class RottenApple : MonoBehaviour
{
[Header("Set in Inspector")]
public static float bottomY = -20f;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if (transform.position.y < bottomY) {
Destroy(this.gameObject);
}
}
}